1	===== f4c9c9f7-23b2-4e1a-860a-276c7bb05d77.jsonl =====
2	total lines 594
3	4 user : můžeš mi vytvořit jednoduchou 2d hru ale než jí začneš dělat ptej se mě na otázky aby ti bylo jasné jak má vypadat a jaký má být styl hry
4	11 assistant : Jasně, rád ti udělám 2D hru. Než se do toho pustím, potřebuju vědět pár věcí:
5	12 assistant : [tool:AskUserQuestion {"questions": [{"question": "Jak\u00fd \u017e\u00e1nr hry chce\u0161?", "header": "\u017d\u00e1nr", "multiSelect": false, "options": [{"label": "Plo\u0161inovka", "description": "Sk\u00e1ka\u010dka, b]
6	13 user : [result:The user answered: "Jaký žánr hry chceš?"="Plošinovka", "Kde má hra běžet?"="prostě otevíratelnej soubor", "Jaký vizuální styl preferuješ?"="Minimalistický / geometrický", "Jak náročná/rozsáhlá má hra]
7	16 assistant : [tool:AskUserQuestion {"questions": [{"question": "Jak m\u00e1 b\u00fdt hra strukturovan\u00e1?", "header": "Struktura", "multiSelect": false, "options": [{"label": "Ru\u010dn\u011b navr\u017een\u00e9 levely", "description]
8	17 user : [result:The user answered: "Jak má být hra strukturovaná?"="kombnace na začátku zvolení mez 2 módy", "Co bude hlavní herní výzva?"="Sběratelné mince, Nepřátelé, Propasti a plošiny", "Ovládání a životy?"="Šipk]
9	21 assistant : [tool:Write {"file_path": "/home/tonda/hra.html", "content": "<!doctype html>\n<html lang=\"cs\">\n<head>\n<meta charset=\"utf-8\">\n<meta name=\"viewport\" content=\"width=device-width, initial-scale=1\">\n<titl]
10	22 user : [result:File created successfully at: /home/tonda/hra.html (file state is current in your context — no need to Read it back)]
11	30 assistant : [tool:Bash {"command": "cd /tmp/claude-1000/-home-tonda/f4c9c9f7-23b2-4e1a-860a-276c7bb05d77/scratchpad && node -e \"\nconst fs=require('fs');\nconst html=fs.readFileSync('/home/tonda/hra.html','utf8');\nconst m]
12	31 user : [result:Exit code 127 /bin/bash: line 6: node: command not found]
13	34 assistant : [tool:Bash {"command": "which deno bun qjs node nodejs 2>/dev/null; ls /usr/bin | grep -iE 'node|deno|bun|js' ; echo \"---\"; which google-chrome chromium chromium-browser firefox 2>/dev/null", "description": "L]
14	35 user : [result:Exit code 1 bunzip2 json_pp ---]
15	38 assistant : Hotovo — hra je v souboru **`/home/tonda/hra.html`**. Otevři ho dvojklikem (spustí se v prohlížeči), nic dalšího není potřeba, je to jeden samostatný soubor bez závislostí.  Pozn.: v tomhle prostředí není prohlížeč ani node, takže jsem hru nemohl reálně spustit — jen jsem pečlivě prošel kód. Kdyby něco zlobilo, napiš co a opravím to.  ## Co jsem udělal  **Žánr a styl:** 2D plošinovka, minimalistic
16	41 user : nejde mi to otevřít
17	45 assistant : [tool:Bash {"command": "ls -la /home/tonda/hra.html; echo \"---python---\"; which python3 python 2>/dev/null; echo \"---ip---\"; hostname -I 2>/dev/null; echo \"---display---\"; echo \"DISPLAY=$DISPLAY\"; which ]
18	51 user : [result:Exit code 1 -rw-rw-r-- 1 tonda tonda 28386 Aug 27 13:11 /home/tonda/hra.html ---python--- /usr/bin/python3 ---ip--- 192.168.5.32  ---display--- DISPLAY=]
19	54 assistant : [tool:Bash {"command": "nohup python3 -m http.server 8000 --bind 0.0.0.0 > /tmp/claude-1000/-home-tonda/f4c9c9f7-23b2-4e1a-860a-276c7bb05d77/scratchpad/httpd.log 2>&1 &\nsleep 1; curl -sS -o /dev/null -w \"HTTP ]
20	55 user : [result:Permission for this action was denied by the Claude Code auto mode classifier. Reason: Blocked by classifier. If you have other tasks that don't depend on this action, continue working on those. IMPOR]
21	58 assistant : Aha, teď je jasné, proč to nejde. `/home/tonda` je **headless linuxový server** (192.168.5.32, běží na Proxmoxu) — nemá grafické prostředí ani prohlížeč, takže tam není co „dvojklikem otevřít". Hru musíš spustit v prohlížeči na svém počítači (notebook/desktop). Tři možnosti:  ## 1) Spustit web server na serveru (nejrychlejší)  Napiš do promptu tohle (prefix `!` to spustí tady v session):  ``` ! cd
22	60 user : spusť ten web server sám
23	64 assistant : [tool:Bash {"command": "python3 -m http.server 8000 --bind 0.0.0.0", "description": "Serve /home/tonda over HTTP on port 8000", "run_in_background": true}]
24	65 user : [result:Command running in background with ID: bouguomya. Output is being written to: /tmp/claude-1000/-home-tonda/f4c9c9f7-23b2-4e1a-860a-276c7bb05d77/tasks/bouguomya.output. You will be notified when it com]
25	68 assistant : [tool:Bash {"command": "sleep 1; curl -sS -o /dev/null -w \"hra.html -> HTTP %{http_code}\\n\" http://localhost:8000/hra.html", "description": "Verify server responds"}]
26	69 user : [result:hra.html -> HTTP 200]
27	72 assistant : Web server běží. Otevři si na svém počítači v prohlížeči:  ``` http://192.168.5.32:8000/hra.html ```  Poznámky: - Musíš být na stejné síti (192.168.5.x). Pokud stránka nenaběhne, může to blokovat firewall na serveru — zkus `! sudo ufw allow 8000` nebo mi napiš, jak se připojuješ. - Server běží na pozadí v téhle session. Zastavíš ho, když mi řekneš (nebo `! pkill -f "http.server 8000"`). - Když se
28	76 user : ano jede to vše vpořádku můžu to s tebou upravit
29	79 assistant : Jasně, pojďme to ladit. Soubor můžu upravovat rovnou — ty pak jen dáš v prohlížeči **refresh** (F5) a změna je tam, server běží dál.  Řekni, co chceš změnit. Napadá mě spousta směrů:  - **Obtížnost / pocit z hraní** — síla a výška skoku, rychlost běhu, gravitace, setrvačnost - **Levely** — přidat/upravit, jiné rozložení propastí, víc nepřátel, delší - **Nekonečný režim** — rychlost zrychlování, če
30	87 user : v nekonečném módu když mě zeď ze zadu dožene tak mě zabije
31	90 assistant : Chápu — teď tě levý okraj obrazovky zabije „potichu", není tam nic vidět, takže to působí nefér. Jak to chceš mít?
32	91 assistant : [tool:AskUserQuestion {"questions": [{"question": "Co s dob\u00edhaj\u00edc\u00edm okrajem v nekone\u010dn\u00e9m m\u00f3du?", "header": "Zadn\u00ed ze\u010f", "multiSelect": false, "options": [{"label": "Vid\u011bt ze\u01]
33	92 user : [result:Your questions have been answered: "Co s dobíhajícím okrajem v nekonečném módu?"="Vidět zeď + varování". You can now continue with these answers in mind.]
34	95 assistant : [tool:Read {"file_path": "/home/tonda/hra.html", "offset": 300, "limit": 70}]
35	96 user : [result:300	/* ------------------------------------------------------------------ */ 301	const player = { 302	  x: 0, y: 0, w: 26, h: 32, 303	  vx: 0, vy: 0, onGround: false, 304	  coyote: 0, jumpBuf: 0, face]
36	103 assistant : [tool:Read {"file_path": "/home/tonda/hra.html", "offset": 420, "limit": 130}]
37	104 user : [result:420	    else { state = 'levelclear'; clearT = 100; } 421	  } 422	  // pád mimo svět 423	  if (player.y > (ROWS + 1) * TILE) hurtPlayer(); 424	} 425	 426	function hurtPlayer(){ 427	  if (player.invuln ]
38	106 assistant : [tool:Read {"file_path": "/home/tonda/hra.html", "offset": 549, "limit": 80}]
39	107 user : [result:549	/* ------------------------------------------------------------------ */ 550	const COL = { 551	  tile:'#2a3350', tileTop:'#41527f', player:'#5cc8ff', enemy:'#ff5c72', 552	  coin:'#ffd45c', flag:'#]
40	110 assistant : Teď to upravím — přidám viditelnou „zeď smrti", dotek = ztráta života (ne konec), a červené blikání když je blízko.
41	111 assistant : [tool:Edit {"replace_all": false, "file_path": "/home/tonda/hra.html", "old_string": "let camX = 0, camY = 0, scrollSpeed = 1.4, endlessStarted = false;\nlet clearT = 0, shake = 0;", "new_string": "let camX = 0,]
42	112 user : [result:The file /home/tonda/hra.html has been updated successfully. (file state is current in your context — no need to Read it back)]
43	114 assistant : [tool:Edit {"replace_all": false, "file_path": "/home/tonda/hra.html", "old_string": "  // hranice sv\u011bta\n  if (world.width) player.x = clamp(player.x, 0, world.width*TILE - player.w);\n  else if (player.x ]
44	115 user : [result:The file /home/tonda/hra.html has been updated successfully. (file state is current in your context — no need to Read it back)]
45	117 assistant : [tool:Edit {"replace_all": false, "file_path": "/home/tonda/hra.html", "old_string": "    player.x = col*TILE;\n    player.y = g*TILE - player.h - 2;\n    camX = Math.max(0, camX - W*0.15);\n    world.enemies = ]
46	118 user : [result:The file /home/tonda/hra.html has been updated successfully. (file state is current in your context — no need to Read it back)]
47	125 assistant : [tool:Edit {"replace_all": false, "file_path": "/home/tonda/hra.html", "old_string": "    if (!endlessStarted){\n      if (down('ArrowRight', 'KeyD') || player.x > 5*TILE) endlessStarted = true;\n      camX = Ma]
48	126 user : [result:The file /home/tonda/hra.html has been updated successfully. (file state is current in your context — no need to Read it back)]
49	129 assistant : [tool:Read {"file_path": "/home/tonda/hra.html", "offset": 196, "limit": 16}]
50	130 user : [result:196	  for (const [c,r,len] of (d.platforms || [])) 197	    for (let i = 0; i < len; i++) w.setSolid(c + i, r); 198	 199	  for (const [c,r] of (d.coins || [])) 200	    w.coins.push({ x: c*TILE + TILE/2]
51	132 assistant : [tool:Read {"file_path": "/home/tonda/hra.html", "offset": 218, "limit": 18}]
52	133 user : [result:218	/* ------------------------------------------------------------------ */ 219	let genCol = 0, genRow = 12; 220	 221	function loadEndless(){ 222	  world = new World(); 223	  world.width = 0; 224	  g]
53	135 assistant : [tool:Edit {"replace_all": false, "file_path": "/home/tonda/hra.html", "old_string": "  camX = 0; camY = 0;\n  scrollSpeed = 1.4;\n  endlessStarted = false;\n}", "new_string": "  camX = 0; camY = 0;\n  scrollSpe]
54	136 user : [result:The file /home/tonda/hra.html has been updated successfully. (file state is current in your context — no need to Read it back)]
55	139 assistant : [tool:Edit {"replace_all": false, "file_path": "/home/tonda/hra.html", "old_string": "    for (const e of world.enemies) drawEnemy(e);\n    if (state !== 'levelclear') drawPlayer();\n  }\n  ctx.restore();\n\n  i]
56	140 user : [result:The file /home/tonda/hra.html has been updated successfully. (file state is current in your context — no need to Read it back)]
57	142 assistant : [tool:Edit {"replace_all": false, "file_path": "/home/tonda/hra.html", "old_string": "function drawParallax(){", "new_string": "function drawWall(){\n  const wx = wallX, top = -160, h = (ROWS + 6) * TILE;\n  ctx]
58	143 user : [result:The file /home/tonda/hra.html has been updated successfully. (file state is current in your context — no need to Read it back)]
59	151 assistant : [tool:Read {"file_path": "/home/tonda/hra.html", "offset": 570, "limit": 45}]
60	152 user : [result:570	 571	  const g = ctx.createLinearGradient(0, 0, 0, H); 572	  g.addColorStop(0, '#141829'); g.addColorStop(1, '#0b0d15'); 573	  ctx.fillStyle = g; ctx.fillRect(0, 0, W, H); 574	 575	  drawParallax(]
61	155 assistant : [tool:Read {"file_path": "/home/tonda/hra.html", "offset": 461, "limit": 44}]
62	156 user : [result:461	function updateCamera(){ 462	  if (mode === 'endless'){ 463	    if (!endlessStarted){ 464	      if (down('ArrowRight', 'KeyD') || player.x > 5*TILE) endlessStarted = true; 465	      camX = Math.ma]
63	159 assistant : Hotovo — dej v prohlížeči **F5** a zkus nekonečný mód.  Co se změnilo:  - **Vidíš zeď** — tmavě rudá stěna s pohyblivými hroty, která se sune zleva a s ušlou vzdáleností zrychluje. - **Dotek = ztráta 1 života**, ne okamžitý konec. Zeď se po zásahu odrazí skoro o celou obrazovku zpět a máš ~1,5 s nezranitelnosti. - **Varování** — když je zeď blízko, levá půlka obrazovky červeně pulzuje; od cca 150
64	161 user : ještě uprav příběhové levely když dokončím level tak můžu si něco dokoupit za nazbírané mince které jsem sezbíral napřílad přidat jeden život 10mincí když to budu chtít udělat podruhé tak dvojnásobek a potřetí zas dvojnásobek předchozí ceny atd.později přidáme další položky k nakoupení
65	165 assistant : [tool:Read {"file_path": "/home/tonda/hra.html", "offset": 405, "limit": 22}]
66	166 user : [result:405	    if (!rectOverlap(player.x, player.y, player.w, player.h, e.x, e.y, e.w, e.h)) continue; 406	    const stomp = player.vy > 1.5 && (player.y + player.h) - e.y < 18; 407	    if (stomp){ 408	     ]
67	174 assistant : [tool:Edit {"replace_all": false, "file_path": "/home/tonda/hra.html", "old_string": "    if (levelIndex >= LEVELS.length){ state = 'win'; }\n    else { state = 'levelclear'; clearT = 100; }\n  }", "new_string":]
68	175 user : [result:The file /home/tonda/hra.html has been updated successfully. (file state is current in your context — no need to Read it back)]
69	177 assistant : [tool:Edit {"replace_all": false, "file_path": "/home/tonda/hra.html", "old_string": "let state = 'menu';      // menu | play | paused | levelclear | over | win\nlet mode  = 'levels';    // levels | endless\nlet]
70	178 user : [result:The file /home/tonda/hra.html has been updated successfully. (file state is current in your context — no need to Read it back)]
71	181 assistant : [tool:Edit {"replace_all": false, "file_path": "/home/tonda/hra.html", "old_string": "  lives = 3; coinsCollected = 0; score = 0; distance = 0; shake = 0;\n  if (m === 'levels'){ levelIndex = 0; loadLevel(0); }"]
72	182 user : [result:The file /home/tonda/hra.html has been updated successfully. (file state is current in your context — no need to Read it back)]
73	184 assistant : [tool:Edit {"replace_all": false, "file_path": "/home/tonda/hra.html", "old_string": "  if (state === 'levelclear'){\n    if (--clearT <= 0){ loadLevel(levelIndex); state = 'play'; }\n    return;\n  }", "new_str]
74	185 user : [result:The file /home/tonda/hra.html has been updated successfully. (file state is current in your context — no need to Read it back)]
75	188 assistant : [tool:Edit {"replace_all": false, "file_path": "/home/tonda/hra.html", "old_string": "    if (state !== 'levelclear') drawPlayer();\n    if (mode === 'endless' && endlessStarted && wallX > camX - 100) drawWall()]
76	189 user : [result:The file /home/tonda/hra.html has been updated successfully. (file state is current in your context — no need to Read it back)]
77	191 assistant : [tool:Edit {"replace_all": false, "file_path": "/home/tonda/hra.html", "old_string": "  if (state === 'menu')            drawMenu();\n  else if (state === 'paused')     overlay('PAUZA', 'P nebo Enter \u2013 pokr]
78	192 user : [result:The file /home/tonda/hra.html has been updated successfully. (file state is current in your context — no need to Read it back)]
79	200 assistant : [tool:Read {"file_path": "/home/tonda/hra.html", "offset": 726, "limit": 30}]
80	201 user : [result:726	  } 727	  ctx.fillStyle = COL.enemy; 728	  roundRect(e.x, e.y, e.w, e.h, 6); ctx.fill(); 729	  ctx.fillStyle = COL.dark; 730	  const d = Math.sign(e.vx) || 1; 731	  ctx.fillRect(e.x + 6 + (d > 0 ?]
81	203 assistant : [tool:Read {"file_path": "/home/tonda/hra.html", "offset": 755, "limit": 30}]
82	204 user : [result:755	function drawHUD(){ 756	  ctx.save(); 757	  for (let i = 0; i < 3; i++){ 758	    ctx.fillStyle = i < lives ? COL.enemy : '#333a4f'; 759	    roundRect(16 + i * 20, 16, 14, 14, 4); ctx.fill(); 760	 ]
83	206 assistant : [tool:Edit {"replace_all": false, "file_path": "/home/tonda/hra.html", "old_string": "  ctx.save();\n  for (let i = 0; i < 3; i++){\n    ctx.fillStyle = i < lives ? COL.enemy : '#333a4f';\n    roundRect(16 + i *]
84	207 user : [result:The file /home/tonda/hra.html has been updated successfully. (file state is current in your context — no need to Read it back)]
85	210 assistant : [tool:Read {"file_path": "/home/tonda/hra.html", "offset": 781, "limit": 36}]
86	211 user : [result:781	 782	function overlay(title, sub){ 783	  ctx.save(); 784	  ctx.fillStyle = 'rgba(8,10,16,.78)'; 785	  ctx.fillRect(0, 0, W, H); 786	  ctx.textAlign = 'center'; 787	  ctx.fillStyle = '#e8ecf5'; 788]
87	213 assistant : [tool:Edit {"replace_all": false, "file_path": "/home/tonda/hra.html", "old_string": "function drawMenu(){\n  ctx.save();\n  ctx.fillStyle = 'rgba(8,10,16,.85)';\n  ctx.fillRect(0, 0, W, H);\n  ctx.textAlign = ']
88	214 user : [result:The file /home/tonda/hra.html has been updated successfully. (file state is current in your context — no need to Read it back)]
89	222 assistant : [tool:Read {"file_path": "/home/tonda/hra.html", "offset": 905, "limit": 35}]
90	223 user : [result:905	    const ys = [H/2 - 6, H/2 + 66]; 906	    for (let i = 0; i < 2; i++) 907	      if (Math.abs(p.y - ys[i]) < 29 && Math.abs(p.x - W/2) < 235) 908	        return startGame(i === 0 ? 'levels' : 'en]
91	225 assistant : [tool:Edit {"replace_all": false, "file_path": "/home/tonda/hra.html", "old_string": "  } else if (state === 'over' || state === 'win'){\n    state = 'menu';\n  } else if (state === 'paused'){\n    state = 'play]
92	226 user : [result:The file /home/tonda/hra.html has been updated successfully. (file state is current in your context — no need to Read it back)]
93	229 assistant : [tool:Bash {"command": "grep -n \"clearT\\|levelclear\" hra.html; echo \"---exit $?---\"", "description": "Check for leftover clearT / levelclear references"}]
94	230 user : [result:---exit 1---]
95	233 assistant : [tool:Bash {"command": "python3 - <<'EOF'\nimport re\ns=open('hra.html').read()\njs=re.search(r'<script>(.*)</script>',s,re.S).group(1)\nfor ch,op,cl in [('()','(',')'),('{}','{','}'),('[]','[',']')]:\n    print]
96	234 user : [result:() 677 677 OK {} 135 135 OK [] 139 139 OK backticks 0 OK]
97	237 assistant : [tool:Bash {"command": "curl -sS -o /dev/null -w \"server: HTTP %{http_code}\\n\" http://localhost:8000/hra.html", "description": "Confirm server still serving"}]
98	238 user : [result:server: HTTP 200]
99	241 assistant : Hotovo — dej **F5** a dohraj první level.  ## Obchod mezi levely  Po dokončení levelu (kromě posledního) se objeví obrazovka **OBCHOD**:  - **Život navíc** — základní cena **10 mincí**, strop 5 životů - Každý další nákup té samé položky = **dvojnásobek** předchozí ceny: 10 → 20 → 40 → 80 → … - Zdvojnásobení se počítá zvlášť pro každou položku a **resetuje se na začátku nové hry** - Utrácí se z nas
100	248 user : zapisovat nejlepší skóré v nekonečném módu a odemykat jím nové barvy na charakter
101	252 assistant : [tool:Read {"file_path": "/home/tonda/hra.html", "offset": 499, "limit": 48}]
102	253 user : [result:499	let state = 'menu';      // menu | play | paused | shop | over | win 500	let mode  = 'levels';    // levels | endless 501	let menuSel = 0; 502	let world, levelIndex = 0, lives = 3, coinsCollected ]
103	255 assistant : [tool:Edit {"replace_all": false, "file_path": "/home/tonda/hra.html", "old_string": "function shopContinue(){\n  loadLevel(levelIndex);   // levelIndex je u\u017e zv\u00fd\u0161en\u00fd\n  state = 'play';\n}\n\]
104	256 user : [result:The file /home/tonda/hra.html has been updated successfully. (file state is current in your context — no need to Read it back)]
105	263 assistant : [tool:Edit {"replace_all": false, "file_path": "/home/tonda/hra.html", "old_string": "  lives = 3; coinsCollected = 0; score = 0; distance = 0; shake = 0;\n  shopSel = 0;\n  SHOP.forEach(it => it.bought = 0);", ]
106	264 user : [result:The file /home/tonda/hra.html has been updated successfully. (file state is current in your context — no need to Read it back)]
107	267 assistant : [tool:Edit {"replace_all": false, "file_path": "/home/tonda/hra.html", "old_string": "  S.hurt();\n  if (lives <= 0){ state = 'over'; return; }\n  player.invuln = 100;", "new_string": "  S.hurt();\n  if (lives <]
108	268 user : [result:The file /home/tonda/hra.html has been updated successfully. (file state is current in your context — no need to Read it back)]
109	271 assistant : [tool:Edit {"replace_all": false, "file_path": "/home/tonda/hra.html", "old_string": "  if (state === 'menu'){\n    if (hit('ArrowUp', 'ArrowDown', 'KeyW', 'KeyS')) menuSel = 1 - menuSel;\n    if (hit('Digit1'))]
110	272 user : [result:The file /home/tonda/hra.html has been updated successfully. (file state is current in your context — no need to Read it back)]
111	275 assistant : [tool:Edit {"replace_all": false, "file_path": "/home/tonda/hra.html", "old_string": "  const { x, y, w, h } = player;\n  ctx.fillStyle = COL.player;\n  roundRect(x, y, w, h, 7); ctx.fill();", "new_string": "  c]
112	276 user : [result:The file /home/tonda/hra.html has been updated successfully. (file state is current in your context — no need to Read it back)]
113	278 assistant : [tool:Edit {"replace_all": false, "file_path": "/home/tonda/hra.html", "old_string": "  } else {\n    ctx.fillText(distance + ' m', W - 16, 26);\n  }\n  ctx.fillText('Sk\u00f3re ' + score, W - 16, 48);\n  ctx.re]
114	279 user : [result:The file /home/tonda/hra.html has been updated successfully. (file state is current in your context — no need to Read it back)]
115	282 assistant : [tool:Read {"file_path": "/home/tonda/hra.html", "offset": 647, "limit": 14}]
116	283 user : [result:647	}; 648	 649	function draw(){ 650	  ctx.clearRect(0, 0, W, H); 651	 652	  const g = ctx.createLinearGradient(0, 0, 0, H); 653	  g.addColorStop(0, '#141829'); g.addColorStop(1, '#0b0d15'); 654	  ctx]
117	285 assistant : [tool:Read {"file_path": "/home/tonda/hra.html", "offset": 686, "limit": 14}]
118	286 user : [result:686	      grd.addColorStop(0, 'rgba(255,45,65,' + (a * pulse).toFixed(3) + ')'); 687	      grd.addColorStop(1, 'rgba(255,45,65,0)'); 688	      ctx.fillStyle = grd; 689	      ctx.fillRect(0, 0, W * 0.5]
119	293 assistant : [tool:Edit {"replace_all": false, "file_path": "/home/tonda/hra.html", "old_string": "  else if (state === 'over')       overlay('KONEC HRY', statLine() + '   \u00b7   Enter \u2013 menu');\n  else if (state === ]
120	294 user : [result:The file /home/tonda/hra.html has been updated successfully. (file state is current in your context — no need to Read it back)]
121	296 assistant : [tool:Edit {"replace_all": false, "file_path": "/home/tonda/hra.html", "old_string": "function drawShop(){", "new_string": "function drawOver(){\n  let sub = statLine();\n  if (mode === 'endless' && justUnlocked]
122	297 user : [result:The file /home/tonda/hra.html has been updated successfully. (file state is current in your context — no need to Read it back)]
123	300 assistant : [tool:Read {"file_path": "/home/tonda/hra.html", "offset": 866, "limit": 30}]
124	301 user : [result:866	 867	  SHOP.forEach((it, i) => { 868	    const y = SHOP_Y0 + i * (SHOP_ROW_H + SHOP_GAP); 869	    const sel = i === shopSel; 870	    const price = it.price(); 871	    const ok = it.canBuy(); 872	 ]
125	303 assistant : [tool:Read {"file_path": "/home/tonda/hra.html", "offset": 906, "limit": 40}]
126	304 user : [result:906	  ctx.restore(); 907	} 908	 909	function drawMenu(){ 910	  ctx.save(); 911	  ctx.fillStyle = 'rgba(8,10,16,.85)'; 912	  ctx.fillRect(0, 0, W, H); 913	  ctx.textAlign = 'center'; 914	 915	  ctx.fil]
127	307 assistant : [tool:Edit {"replace_all": false, "file_path": "/home/tonda/hra.html", "old_string": "  ctx.fillStyle = '#e8ecf5';\n  ctx.font = '800 46px system-ui, sans-serif';\n  ctx.fillText('HRANAT\u00dd SV\u011aT', W/2, H]
128	308 user : [result:The file /home/tonda/hra.html has been updated successfully. (file state is current in your context — no need to Read it back)]
129	316 assistant : [tool:Read {"file_path": "/home/tonda/hra.html", "offset": 973, "limit": 32}]
130	317 user : [result:973	      ? s.name + (skinSel === equippedSkin ? '  ✓ nasazeno' : '') 974	      : s.name + ' 🔒  ·  potřebuješ ' + s.unlock + ' bodů v nekonečném běhu', 975	    W/2, y + sw + 22 976	  ); 977	} 978	 979]
131	319 assistant : [tool:Read {"file_path": "/home/tonda/hra.html", "offset": 1004, "limit": 30}]
132	320 user : [result:1004	canvas.addEventListener('pointerdown', e => { 1005	  unlockAudio(); 1006	  const p = canvasPos(e); 1007	  if (state === 'menu'){ 1008	    const ys = [H/2 - 6, H/2 + 66]; 1009	    for (let i = 0; ]
133	322 assistant : [tool:Edit {"replace_all": false, "file_path": "/home/tonda/hra.html", "old_string": "  if (state === 'menu'){\n    const ys = [H/2 - 6, H/2 + 66];\n    for (let i = 0; i < 2; i++)\n      if (Math.abs(p.y - ys[i]
134	323 user : [result:The file /home/tonda/hra.html has been updated successfully. (file state is current in your context — no need to Read it back)]
135	326 assistant : [tool:Bash {"command": "python3 - <<'EOF'\nimport re\njs=re.search(r'<script>(.*)</script>',open('hra.html').read(),re.S).group(1)\nfor op,cl in [('(',')'),('{','}'),('[',']')]:\n    a,b=js.count(op),js.count(cl]
136	327 user : [result:( ) 746 746 OK { } 160 160 OK [ ] 147 147 OK COL.player refs: 3 SKINS refs: 13 875:    ctx.strokeStyle = sel ? COL.player : 'rgba(255,255,255,.12)'; 957:      ctx.strokeStyle = COL.player; ctx.lineWid]
137	330 assistant : [tool:Bash {"command": "curl -sS -o /dev/null -w \"HTTP %{http_code}\\n\" http://localhost:8000/hra.html", "description": "Confirm server serving updated file"}]
138	331 user : [result:HTTP 200]
139	334 assistant : Hotovo — **F5** a zkus nekonečný běh.  ## Rekord (ukládá se v prohlížeči)  - Skóre v nekonečném běhu = `mince*10 + dupnutí*50 + ušlé metry`. Ukazuje se v HUDu jako „Skóre" a pod tím „rekord". - Po smrti se nejlepší výsledek uloží do `localStorage` prohlížeče (klíč `hranaty_hs`). Přežije zavření i restart. - Když padne rekord, na obrazovce konce je **„NOVÝ REKORD! 🎉"**. - Poznámka: uloženo je to pr
140	342 user : chci aby bylo více příšerek čím dál se člověk posune v příběhu nebo v nekonečném módu budou tam větší příšerky a taky aby z nich dostával nějakou odměnu z malých nějakou malou a z velkých velkou
141	346 assistant : [tool:Read {"file_path": "/home/tonda/hra.html", "offset": 154, "limit": 14}]
142	347 user : [result:154	    name: 'Rozcvička', width: 56, floorRow: 12, 155	    playerStart: [2,11], goal: [53,11], 156	    pits: [[20,22],[33,35]], 157	    platforms: [[10,9,4],[26,9,3],[30,7,3],[42,9,4]], 158	    coins]
143	349 assistant : [tool:Read {"file_path": "/home/tonda/hra.html", "offset": 126, "limit": 22}]
144	350 user : [result:126	    this.enemies = []; 127	    this.width   = 0;           // šířka v dlaždicích (0 = nekonečno) 128	    this.goal    = null; 129	    this.playerStart = { x: TILE*2, y: TILE*10 }; 130	  } 131	  se]
145	352 assistant : [tool:Edit {"replace_all": false, "file_path": "/home/tonda/hra.html", "old_string": "function mkEnemy(x, y){\n  return { x, y, w: 28, h: 24, vx: (Math.random() < 0.5 ? -1 : 1) * 1.1, vy: 0, dead: false, t: 0 };]
146	353 user : [result:The file /home/tonda/hra.html has been updated successfully. (file state is current in your context — no need to Read it back)]
147	361 assistant : [tool:Read {"file_path": "/home/tonda/hra.html", "offset": 198, "limit": 40}]
148	362 user : [result:198	    name: 'Trhliny', width: 96, floorRow: 12, 199	    playerStart: [2,11], goal: [93,11], 200	    pits: [[10,12],[16,18],[22,25],[30,32],[36,39],[44,46],[50,52],[56,59],[64,66],[70,73],[78,80],[85]
149	364 assistant : [tool:Edit {"replace_all": false, "file_path": "/home/tonda/hra.html", "old_string": "function buildLevel(d){\n  const w = new World();\n  w.width = d.width;\n  const fr = d.floorRow ?? 12;\n\n  for (let c = 0; ]
150	365 user : [result:The file /home/tonda/hra.html has been updated successfully. (file state is current in your context — no need to Read it back)]
151	368 assistant : [tool:Edit {"replace_all": false, "file_path": "/home/tonda/hra.html", "old_string": "function loadLevel(i){\n  world = buildLevel(LEVELS[i]);", "new_string": "function loadLevel(i){\n  world = buildLevel(LEVELS]
152	369 user : [result:The file /home/tonda/hra.html has been updated successfully. (file state is current in your context — no need to Read it back)]
153	372 assistant : [tool:Edit {"replace_all": false, "file_path": "/home/tonda/hra.html", "old_string": "/* n\u00e1hodn\u00fd druh podle postupu (0 = za\u010d\u00e1tek, 1 = konec / daleko) */\nfunction rollTier(prog){\n  const r =]
154	373 user : [result:The file /home/tonda/hra.html has been updated successfully. (file state is current in your context — no need to Read it back)]
155	376 assistant : [tool:Read {"file_path": "/home/tonda/hra.html", "offset": 432, "limit": 26}]
156	377 user : [result:432	/* ------------------------------------------------------------------ */ 433	/*  Interakce                                                         */ 434	/* ---------------------------------------]
157	384 assistant : [tool:Edit {"replace_all": false, "file_path": "/home/tonda/hra.html", "old_string": "    const stomp = player.vy > 1.5 && (player.y + player.h) - e.y < 18;\n    if (stomp){\n      e.dead = true; e.t = 0; player]
158	385 user : [result:The file /home/tonda/hra.html has been updated successfully. (file state is current in your context — no need to Read it back)]
159	388 assistant : [tool:Read {"file_path": "/home/tonda/hra.html", "offset": 610, "limit": 16}]
160	389 user : [result:610	if (SKINS[equippedSkin].unlock > bestHS) equippedSkin = 0;   // pojistka 611	let skinSel = equippedSkin; 612	let newRecord = false, justUnlocked = []; 613	 614	const skinUnlocked = i => SKINS[i].u]
161	391 assistant : [tool:Read {"file_path": "/home/tonda/hra.html", "offset": 624, "limit": 20}]
162	392 user : [result:624	function startGame(m){ 625	  unlockAudio(); 626	  mode = m; 627	  lives = 3; coinsCollected = 0; score = 0; distance = 0; shake = 0; 628	  shopSel = 0; 629	  newRecord = false; justUnlocked = []; ]
163	394 assistant : [tool:Edit {"replace_all": false, "file_path": "/home/tonda/hra.html", "old_string": "  lives = 3; coinsCollected = 0; score = 0; distance = 0; shake = 0;\n  shopSel = 0;\n  newRecord = false; justUnlocked = [];]
164	395 user : [result:The file /home/tonda/hra.html has been updated successfully. (file state is current in your context — no need to Read it back)]
165	398 assistant : [tool:Read {"file_path": "/home/tonda/hra.html", "offset": 686, "limit": 16}]
166	399 user : [result:686	  for (const e of world.enemies) updateEnemy(e); 687	  handleInteractions(); 688	  if (state === 'play') updateCamera(); 689	} 690	 691	/* ---------------------------------------------------------]
167	401 assistant : [tool:Edit {"replace_all": false, "file_path": "/home/tonda/hra.html", "old_string": "  for (const e of world.enemies) updateEnemy(e);\n  handleInteractions();\n  if (state === 'play') updateCamera();\n}", "new_]
168	402 user : [result:The file /home/tonda/hra.html has been updated successfully. (file state is current in your context — no need to Read it back)]
169	405 assistant : [tool:Read {"file_path": "/home/tonda/hra.html", "offset": 718, "limit": 16}]
170	406 user : [result:718	    const c0 = Math.floor(camX / TILE) - 1; 719	    const c1 = c0 + Math.ceil(W / TILE) + 2; 720	    for (let c = c0; c <= c1; c++) 721	      for (let r = 0; r < ROWS; r++) 722	        if (world.i]
171	413 assistant : [tool:Edit {"replace_all": false, "file_path": "/home/tonda/hra.html", "old_string": "    for (const e of world.enemies) drawEnemy(e);\n    if (state !== 'shop') drawPlayer();", "new_string": "    for (const e o]
172	414 user : [result:The file /home/tonda/hra.html has been updated successfully. (file state is current in your context — no need to Read it back)]
173	416 assistant : [tool:Read {"file_path": "/home/tonda/hra.html", "offset": 781, "limit": 24}]
174	417 user : [result:781	  ctx.save(); 782	  ctx.globalAlpha = 0.05; 783	  ctx.fillStyle = '#6ea8ff'; 784	  const p = camX * 0.25; 785	  for (let i = -1; i < 8; i++){ 786	    const x = i * 250 - (p % 250); 787	    ctx.sav]
175	419 assistant : [tool:Read {"file_path": "/home/tonda/hra.html", "offset": 808, "limit": 32}]
176	420 user : [result:808	 809	function drawPlayer(){ 810	  if (player.invuln > 0 && Math.floor(player.invuln / 4) % 2) return; 811	  const { x, y, w, h } = player; 812	  ctx.fillStyle = SKINS[equippedSkin].color; 813	  ro]
177	422 assistant : [tool:Edit {"replace_all": false, "file_path": "/home/tonda/hra.html", "old_string": "function drawEnemy(e){\n  if (e.dead){\n    const k = Math.max(0, 1 - e.t / 18);\n    if (k <= 0) return;\n    ctx.globalAlph]
178	423 user : [result:The file /home/tonda/hra.html has been updated successfully. (file state is current in your context — no need to Read it back)]
179	426 assistant : [tool:Read {"file_path": "/home/tonda/hra.html", "offset": 263, "limit": 58}]
180	427 user : [result:263	function loadEndless(){ 264	  world = new World(); 265	  world.width = 0; 266	  genCol = 0; genRow = 12; 267	  generateAhead(0); 268	  player.x = 3*TILE; 269	  player.y = 11*TILE - player.h; 270	 ]
181	429 assistant : [tool:Read {"file_path": "/home/tonda/hra.html", "offset": 320, "limit": 22}]
182	430 user : [result:320	 321	  } else {                                            // plošinková sekce 322	    const len = 6 + Math.floor(Math.random() * 4); 323	    fill(c0, c0 + len, r); 324	    for (let k = 0; k < 2; ]
183	437 assistant : [tool:Edit {"replace_all": false, "file_path": "/home/tonda/hra.html", "old_string": "  } else if (t < 0.52){                               // rovinka s mincemi / nep\u0159\u00edtelem\n    const len = 5 + Math.f]
184	438 user : [result:The file /home/tonda/hra.html has been updated successfully. (file state is current in your context — no need to Read it back)]
185	441 assistant : [tool:Edit {"replace_all": false, "file_path": "/home/tonda/hra.html", "old_string": "  world = new World();\n  world.width = 0;\n  genCol = 0; genRow = 12;\n  generateAhead(0);", "new_string": "  world = new Wo]
186	442 user : [result:The file /home/tonda/hra.html has been updated successfully. (file state is current in your context — no need to Read it back)]
187	445 assistant : [tool:Read {"file_path": "/home/tonda/hra.html", "offset": 406, "limit": 26}]
188	446 user : [result:406	  const r1 = Math.floor(player.y / TILE); 407	  const r2 = Math.floor((player.y + player.h - 1) / TILE); 408	 409	  for (let r = r1; r <= r2; r++){ 410	    for (let c = c1; c <= c2; c++){ 411	    ]
189	448 assistant : [tool:Read {"file_path": "/home/tonda/hra.html", "offset": 431, "limit": 22}]
190	449 user : [result:431	  e.x += e.vx; 432	  const dir   = Math.sign(e.vx) || 1; 433	  const aheadC = Math.floor((dir > 0 ? e.x + e.w + 1 : e.x - 1) / TILE); 434	  const midR   = Math.floor((e.y + e.h / 2) / TILE); 435	 ]
191	452 assistant : [tool:Bash {"command": "python3 - <<'EOF'\nimport re\njs=re.search(r'<script>(.*)</script>',open('hra.html').read(),re.S).group(1)\nfor op,cl in [('(',')'),('{','}'),('[',']')]:\n    a,b=js.count(op),js.count(cl]
192	453 user : [result:( ) 818 818 OK { } 171 171 OK [ ] 162 162 OK ETIER 7 rollTier( 5 pops 10 e.tier 6 spawnCoinPops 2 server HTTP 200]
193	461 assistant : [tool:Edit {"replace_all": false, "file_path": "/home/tonda/hra.html", "old_string": "function rollTier(prog){\n  const r = Math.random();\n  const pBig = clamp((prog - 0.4) * 0.7, 0, 0.4);   // velk\u00e9 a\u01]
194	462 user : [result:The file /home/tonda/hra.html has been updated successfully. (file state is current in your context — no need to Read it back)]
195	464 assistant : [tool:Edit {"replace_all": false, "file_path": "/home/tonda/hra.html", "old_string": "  // p\u0159\u00ed\u0161erky nav\u00edc \u2013 \u010d\u00edm d\u00e1l v p\u0159\u00edb\u011bhu, t\u00edm v\u00edc\n  const ex]
196	465 user : [result:The file /home/tonda/hra.html has been updated successfully. (file state is current in your context — no need to Read it back)]
197	468 assistant : Hotovo — **F5**.  ## Příšerky: 3 velikosti, škálovaná odměna  | Velikost | Rychlost | Odměna za zničení | |---|---|---| | 🟥 malá | rychlá | +1 mince, +40 skóre | | 🟥 střední | střední | +3 mince, +90 skóre | | 🟥 velká | pomalá | +6 mincí, +180 skóre |  Větší = pomalejší, snáz se přeskočí/dupne, ale odmění líp. Po zničení odletí mince (efekt) a ozve se hlubší zvuk podle velikosti. Větší příšerka tě
198	471 user : můžeš udelat mobilni verzi
199	475 assistant : [tool:Read {"file_path": "/home/tonda/hra.html", "offset": 1, "limit": 45}]
200	476 user : [result:1	<!doctype html> 2	<html lang="cs"> 3	<head> 4	<meta charset="utf-8"> 5	<meta name="viewport" content="width=device-width, initial-scale=1"> 6	<title>Hranatý svět — 2D plošinovka</title> 7	<style> 8	]
201	483 assistant : [tool:Edit {"replace_all": false, "file_path": "/home/tonda/hra.html", "old_string": "<meta name=\"viewport\" content=\"width=device-width, initial-scale=1\">\n<title>Hranat\u00fd sv\u011bt \u2014 2D plo\u0161in]
202	484 user : [result:The file /home/tonda/hra.html has been updated successfully. (file state is current in your context — no need to Read it back)]
203	487 assistant : [tool:Read {"file_path": "/home/tonda/hra.html", "offset": 57, "limit": 30}]
204	488 user : [result:57	/* ------------------------------------------------------------------ */ 58	const canvas = document.getElementById('game'); 59	const ctx = canvas.getContext('2d'); 60	const W = canvas.width, H = ca]
205	490 assistant : [tool:Read {"file_path": "/home/tonda/hra.html", "offset": 86, "limit": 16}]
206	491 user : [result:86	const BLOCK = ['ArrowLeft','ArrowRight','ArrowUp','ArrowDown','Space']; 87	 88	addEventListener('keydown', e => { 89	  if (BLOCK.includes(e.code)) e.preventDefault(); 90	  if (!e.repeat) codesHit.a]
207	493 assistant : [tool:Edit {"replace_all": false, "file_path": "/home/tonda/hra.html", "old_string": "addEventListener('keyup', e => codesDown.delete(e.code));\n\nconst down = (...c) => c.some(k => codesDown.has(k));\nconst hit]
208	494 user : [result:The file /home/tonda/hra.html has been updated successfully. (file state is current in your context — no need to Read it back)]
209	497 assistant : [tool:Read {"file_path": "/home/tonda/hra.html", "offset": 1044, "limit": 54}]
210	498 user : [result:1044	  ctx.fillText('2D plošinovka — vyber si režim', W/2, H/2 - 90); 1045	  ctx.fillStyle = COL.coin; 1046	  ctx.font = '600 14px system-ui, sans-serif'; 1047	  ctx.fillText('Rekord v nekonečném běhu]
211	505 assistant : [tool:Read {"file_path": "/home/tonda/hra.html", "offset": 1118, "limit": 55}]
212	506 user : [result:1118	  ctx.textAlign = 'center'; 1119	} 1120	 1121	/* ------------------------------------------------------------------ */ 1122	/*  Myš / dotyk pro menu a obrazovky                                  *]
213	508 assistant : [tool:Edit {"replace_all": false, "file_path": "/home/tonda/hra.html", "old_string": "canvas.addEventListener('pointerdown', e => {\n  unlockAudio();\n  const p = canvasPos(e);\n  if (state === 'menu'){\n    con]
214	509 user : [result:The file /home/tonda/hra.html has been updated successfully. (file state is current in your context — no need to Read it back)]
215	511 assistant : [tool:Edit {"replace_all": false, "file_path": "/home/tonda/hra.html", "old_string": "  } else if (state === 'over' || state === 'win'){\n    state = 'menu';\n  } else if (state === 'paused'){\n    state = 'play]
216	512 user : [result:The file /home/tonda/hra.html has been updated successfully. (file state is current in your context — no need to Read it back)]
217	515 assistant : [tool:Read {"file_path": "/home/tonda/hra.html", "offset": 764, "limit": 20}]
218	516 user : [result:764	  ctx.clearRect(0, 0, W, H); 765	 766	  const g = ctx.createLinearGradient(0, 0, 0, H); 767	  g.addColorStop(0, '#141829'); g.addColorStop(1, '#0b0d15'); 768	  ctx.fillStyle = g; ctx.fillRect(0, 0]
219	518 assistant : [tool:Read {"file_path": "/home/tonda/hra.html", "offset": 800, "limit": 36}]
220	519 user : [result:800	  if (mode === 'endless' && state === 'play' && endlessStarted){ 801	    const gap = player.x - wallX; 802	    if (gap < 240){ 803	      const a = clamp(1 - gap / 240, 0, 1); 804	      const pulse]
221	521 assistant : [tool:Edit {"replace_all": false, "file_path": "/home/tonda/hra.html", "old_string": "  if (world) drawHUD();\n\n  if (state === 'menu')            drawMenu();\n  else if (state === 'paused')     overlay('PAUZA']
222	522 user : [result:The file /home/tonda/hra.html has been updated successfully. (file state is current in your context — no need to Read it back)]
223	530 assistant : [tool:Edit {"replace_all": false, "file_path": "/home/tonda/hra.html", "old_string": "  *{box-sizing:border-box; margin:0; padding:0}\n  html,body{height:100%; overflow:hidden; overscroll-behavior:none}\n  body{]
224	531 user : [result:The file /home/tonda/hra.html has been updated successfully. (file state is current in your context — no need to Read it back)]
225	533 assistant : [tool:Edit {"replace_all": false, "file_path": "/home/tonda/hra.html", "old_string": "  @media (max-width: 760px), (pointer: coarse){\n    body{gap:8px; padding:6px; justify-content:flex-start}\n    h1{display:n]
226	534 user : [result:The file /home/tonda/hra.html has been updated successfully. (file state is current in your context — no need to Read it back)]
227	537 assistant : [tool:Edit {"replace_all": false, "file_path": "/home/tonda/hra.html", "old_string": "  ctx.fillStyle = '#8b93a7';\n  ctx.font = '500 13px system-ui, sans-serif';\n  ctx.fillText('\u2191 \u2193 re\u017eim  \u00b]
228	538 user : [result:The file /home/tonda/hra.html has been updated successfully. (file state is current in your context — no need to Read it back)]
229	541 assistant : [tool:Bash {"command": "grep -n \"Enter \u2013 menu\\|Mezern\u00edk = pokra\u010dovat\\|Enter / \u010d\u00edslo\\|Enter \u2013 pokra\u010dovat\\|statLine() + '   \u00b7   Enter\" hra.html", "description": "Find ]
230	542 user : [result:817:  else if (state === 'paused')     overlay('PAUZA', isTouch ? 'ťukni pro pokračování' : 'P nebo Enter – pokračovat   ·   Esc – menu'); 820:  else if (state === 'win')        overlay('DOKONČENO! 🎉']
231	544 assistant : [tool:Edit {"replace_all": false, "file_path": "/home/tonda/hra.html", "old_string": "  else if (state === 'win')        overlay('DOKON\u010cENO! \ud83c\udf89', statLine() + '   \u00b7   Enter \u2013 menu');", "]
232	545 user : [result:The file /home/tonda/hra.html has been updated successfully. (file state is current in your context — no need to Read it back)]
233	547 assistant : [tool:Edit {"replace_all": false, "file_path": "/home/tonda/hra.html", "old_string": "  sub += '   \u00b7   Enter \u2013 menu';", "new_string": "  sub += isTouch ? '   \u00b7   \u0165ukni pro menu' : '   \u00b7 ]
234	548 user : [result:The file /home/tonda/hra.html has been updated successfully. (file state is current in your context — no need to Read it back)]
235	555 assistant : [tool:Edit {"replace_all": false, "file_path": "/home/tonda/hra.html", "old_string": "  ctx.fillText('\u2191 \u2193 v\u00fdb\u011br  \u00b7  Enter / \u010d\u00edslo = koupit  \u00b7  Mezern\u00edk = pokra\u010do]
236	556 user : [result:The file /home/tonda/hra.html has been updated successfully. (file state is current in your context — no need to Read it back)]
237	559 assistant : [tool:Edit {"replace_all": false, "file_path": "/home/tonda/hra.html", "old_string": "  // hern\u00ed dotykov\u00e1 tla\u010d\u00edtka maj\u00ed p\u0159ednost b\u011bhem hry\n  if (state === 'play' || state === ]
238	560 user : [result:The file /home/tonda/hra.html has been updated successfully. (file state is current in your context — no need to Read it back)]
239	562 assistant : [tool:Edit {"replace_all": false, "file_path": "/home/tonda/hra.html", "old_string": "  padBtn(TB.left,  '\u25c0', has('left'));\n  padBtn(TB.right, '\u25b6', has('right'));\n  circBtn(TB.jump, 'SKOK', has('jump]
240	563 user : [result:The file /home/tonda/hra.html has been updated successfully. (file state is current in your context — no need to Read it back)]
241	566 assistant : [tool:Bash {"command": "python3 - <<'EOF'\nimport re\njs=re.search(r'<script>(.*)</script>',open('hra.html').read(),re.S).group(1)\nfor op,cl in [('(',')'),('{','}'),('[',']')]:\n    a,b=js.count(op),js.count(cl]
242	567 user : [result:( ) 932 932 OK { } 196 196 OK [ ] 165 165 OK drawTouch 2 activePtr 10 applyTouch 5 TB. 8 isTouch 9 circBtn 3 padBtn 3 server HTTP 200]
243	570 assistant : [tool:Edit {"replace_all": false, "file_path": "/home/tonda/hra.html", "old_string": "let isTouch = (matchMedia && matchMedia('(pointer: coarse)').matches) || ('ontouchstart' in window);", "new_string": "let isT]
244	571 user : [result:The file /home/tonda/hra.html has been updated successfully. (file state is current in your context — no need to Read it back)]
245	578 assistant : [tool:Edit {"replace_all": false, "file_path": "/home/tonda/hra.html", "old_string": "addEventListener('keydown', e => {\n  if (BLOCK.includes(e.code)) e.preventDefault();\n  if (!e.repeat) codesHit.add(e.code);]

===== f4c9c9f7-23b2-4e1a-860a-276c7bb05d77.jsonl =====
total lines 594
4 user : můžeš mi vytvořit jednoduchou 2d hru ale než jí začneš dělat ptej se mě na otázky aby ti bylo jasné jak má vypadat a jaký má být styl hry
11 assistant : Jasně, rád ti udělám 2D hru. Než se do toho pustím, potřebuju vědět pár věcí:
12 assistant : [tool:AskUserQuestion {"questions": [{"question": "Jak\u00fd \u017e\u00e1nr hry chce\u0161?", "header": "\u017d\u00e1nr", "multiSelect": false, "options": [{"label": "Plo\u0161inovka", "description": "Sk\u00e1ka\u010dka, b]
13 user : [result:The user answered: "Jaký žánr hry chceš?"="Plošinovka", "Kde má hra běžet?"="prostě otevíratelnej soubor", "Jaký vizuální styl preferuješ?"="Minimalistický / geometrický", "Jak náročná/rozsáhlá má hra]
16 assistant : [tool:AskUserQuestion {"questions": [{"question": "Jak m\u00e1 b\u00fdt hra strukturovan\u00e1?", "header": "Struktura", "multiSelect": false, "options": [{"label": "Ru\u010dn\u011b navr\u017een\u00e9 levely", "description]
17 user : [result:The user answered: "Jak má být hra strukturovaná?"="kombnace na začátku zvolení mez 2 módy", "Co bude hlavní herní výzva?"="Sběratelné mince, Nepřátelé, Propasti a plošiny", "Ovládání a životy?"="Šipk]
21 assistant : [tool:Write {"file_path": "/home/tonda/hra.html", "content": "<!doctype html>\n<html lang=\"cs\">\n<head>\n<meta charset=\"utf-8\">\n<meta name=\"viewport\" content=\"width=device-width, initial-scale=1\">\n<titl]
22 user : [result:File created successfully at: /home/tonda/hra.html (file state is current in your context — no need to Read it back)]
30 assistant : [tool:Bash {"command": "cd /tmp/claude-1000/-home-tonda/f4c9c9f7-23b2-4e1a-860a-276c7bb05d77/scratchpad && node -e \"\nconst fs=require('fs');\nconst html=fs.readFileSync('/home/tonda/hra.html','utf8');\nconst m]
31 user : [result:Exit code 127 /bin/bash: line 6: node: command not found]
34 assistant : [tool:Bash {"command": "which deno bun qjs node nodejs 2>/dev/null; ls /usr/bin | grep -iE 'node|deno|bun|js' ; echo \"---\"; which google-chrome chromium chromium-browser firefox 2>/dev/null", "description": "L]
35 user : [result:Exit code 1 bunzip2 json_pp ---]
38 assistant : Hotovo — hra je v souboru **`/home/tonda/hra.html`**. Otevři ho dvojklikem (spustí se v prohlížeči), nic dalšího není potřeba, je to jeden samostatný soubor bez závislostí.  Pozn.: v tomhle prostředí není prohlížeč ani node, takže jsem hru nemohl reálně spustit — jen jsem pečlivě prošel kód. Kdyby něco zlobilo, napiš co a opravím to.  ## Co jsem udělal  **Žánr a styl:** 2D plošinovka, minimalistic
41 user : nejde mi to otevřít
45 assistant : [tool:Bash {"command": "ls -la /home/tonda/hra.html; echo \"---python---\"; which python3 python 2>/dev/null; echo \"---ip---\"; hostname -I 2>/dev/null; echo \"---display---\"; echo \"DISPLAY=$DISPLAY\"; which ]
51 user : [result:Exit code 1 -rw-rw-r-- 1 tonda tonda 28386 Aug 27 13:11 /home/tonda/hra.html ---python--- /usr/bin/python3 ---ip--- 192.168.5.32  ---display--- DISPLAY=]
54 assistant : [tool:Bash {"command": "nohup python3 -m http.server 8000 --bind 0.0.0.0 > /tmp/claude-1000/-home-tonda/f4c9c9f7-23b2-4e1a-860a-276c7bb05d77/scratchpad/httpd.log 2>&1 &\nsleep 1; curl -sS -o /dev/null -w \"HTTP ]
55 user : [result:Permission for this action was denied by the Claude Code auto mode classifier. Reason: Blocked by classifier. If you have other tasks that don't depend on this action, continue working on those. IMPOR]
58 assistant : Aha, teď je jasné, proč to nejde. `/home/tonda` je **headless linuxový server** (192.168.5.32, běží na Proxmoxu) — nemá grafické prostředí ani prohlížeč, takže tam není co „dvojklikem otevřít". Hru musíš spustit v prohlížeči na svém počítači (notebook/desktop). Tři možnosti:  ## 1) Spustit web server na serveru (nejrychlejší)  Napiš do promptu tohle (prefix `!` to spustí tady v session):  ``` ! cd
60 user : spusť ten web server sám
64 assistant : [tool:Bash {"command": "python3 -m http.server 8000 --bind 0.0.0.0", "description": "Serve /home/tonda over HTTP on port 8000", "run_in_background": true}]
65 user : [result:Command running in background with ID: bouguomya. Output is being written to: /tmp/claude-1000/-home-tonda/f4c9c9f7-23b2-4e1a-860a-276c7bb05d77/tasks/bouguomya.output. You will be notified when it com]
68 assistant : [tool:Bash {"command": "sleep 1; curl -sS -o /dev/null -w \"hra.html -> HTTP %{http_code}\\n\" http://localhost:8000/hra.html", "description": "Verify server responds"}]
69 user : [result:hra.html -> HTTP 200]
72 assistant : Web server běží. Otevři si na svém počítači v prohlížeči:  ``` http://192.168.5.32:8000/hra.html ```  Poznámky: - Musíš být na stejné síti (192.168.5.x). Pokud stránka nenaběhne, může to blokovat firewall na serveru — zkus `! sudo ufw allow 8000` nebo mi napiš, jak se připojuješ. - Server běží na pozadí v téhle session. Zastavíš ho, když mi řekneš (nebo `! pkill -f "http.server 8000"`). - Když se
76 user : ano jede to vše vpořádku můžu to s tebou upravit
79 assistant : Jasně, pojďme to ladit. Soubor můžu upravovat rovnou — ty pak jen dáš v prohlížeči **refresh** (F5) a změna je tam, server běží dál.  Řekni, co chceš změnit. Napadá mě spousta směrů:  - **Obtížnost / pocit z hraní** — síla a výška skoku, rychlost běhu, gravitace, setrvačnost - **Levely** — přidat/upravit, jiné rozložení propastí, víc nepřátel, delší - **Nekonečný režim** — rychlost zrychlování, če
87 user : v nekonečném módu když mě zeď ze zadu dožene tak mě zabije
90 assistant : Chápu — teď tě levý okraj obrazovky zabije „potichu", není tam nic vidět, takže to působí nefér. Jak to chceš mít?
91 assistant : [tool:AskUserQuestion {"questions": [{"question": "Co s dob\u00edhaj\u00edc\u00edm okrajem v nekone\u010dn\u00e9m m\u00f3du?", "header": "Zadn\u00ed ze\u010f", "multiSelect": false, "options": [{"label": "Vid\u011bt ze\u01]
92 user : [result:Your questions have been answered: "Co s dobíhajícím okrajem v nekonečném módu?"="Vidět zeď + varování". You can now continue with these answers in mind.]
95 assistant : [tool:Read {"file_path": "/home/tonda/hra.html", "offset": 300, "limit": 70}]
96 user : [result:300	/* ------------------------------------------------------------------ */ 301	const player = { 302	  x: 0, y: 0, w: 26, h: 32, 303	  vx: 0, vy: 0, onGround: false, 304	  coyote: 0, jumpBuf: 0, face]
103 assistant : [tool:Read {"file_path": "/home/tonda/hra.html", "offset": 420, "limit": 130}]
104 user : [result:420	    else { state = 'levelclear'; clearT = 100; } 421	  } 422	  // pád mimo svět 423	  if (player.y > (ROWS + 1) * TILE) hurtPlayer(); 424	} 425	 426	function hurtPlayer(){ 427	  if (player.invuln ]
106 assistant : [tool:Read {"file_path": "/home/tonda/hra.html", "offset": 549, "limit": 80}]
107 user : [result:549	/* ------------------------------------------------------------------ */ 550	const COL = { 551	  tile:'#2a3350', tileTop:'#41527f', player:'#5cc8ff', enemy:'#ff5c72', 552	  coin:'#ffd45c', flag:'#]
110 assistant : Teď to upravím — přidám viditelnou „zeď smrti", dotek = ztráta života (ne konec), a červené blikání když je blízko.
111 assistant : [tool:Edit {"replace_all": false, "file_path": "/home/tonda/hra.html", "old_string": "let camX = 0, camY = 0, scrollSpeed = 1.4, endlessStarted = false;\nlet clearT = 0, shake = 0;", "new_string": "let camX = 0,]
112 user : [result:The file /home/tonda/hra.html has been updated successfully. (file state is current in your context — no need to Read it back)]
114 assistant : [tool:Edit {"replace_all": false, "file_path": "/home/tonda/hra.html", "old_string": "  // hranice sv\u011bta\n  if (world.width) player.x = clamp(player.x, 0, world.width*TILE - player.w);\n  else if (player.x ]
115 user : [result:The file /home/tonda/hra.html has been updated successfully. (file state is current in your context — no need to Read it back)]
117 assistant : [tool:Edit {"replace_all": false, "file_path": "/home/tonda/hra.html", "old_string": "    player.x = col*TILE;\n    player.y = g*TILE - player.h - 2;\n    camX = Math.max(0, camX - W*0.15);\n    world.enemies = ]
118 user : [result:The file /home/tonda/hra.html has been updated successfully. (file state is current in your context — no need to Read it back)]
125 assistant : [tool:Edit {"replace_all": false, "file_path": "/home/tonda/hra.html", "old_string": "    if (!endlessStarted){\n      if (down('ArrowRight', 'KeyD') || player.x > 5*TILE) endlessStarted = true;\n      camX = Ma]
126 user : [result:The file /home/tonda/hra.html has been updated successfully. (file state is current in your context — no need to Read it back)]
129 assistant : [tool:Read {"file_path": "/home/tonda/hra.html", "offset": 196, "limit": 16}]
130 user : [result:196	  for (const [c,r,len] of (d.platforms || [])) 197	    for (let i = 0; i < len; i++) w.setSolid(c + i, r); 198	 199	  for (const [c,r] of (d.coins || [])) 200	    w.coins.push({ x: c*TILE + TILE/2]
132 assistant : [tool:Read {"file_path": "/home/tonda/hra.html", "offset": 218, "limit": 18}]
133 user : [result:218	/* ------------------------------------------------------------------ */ 219	let genCol = 0, genRow = 12; 220	 221	function loadEndless(){ 222	  world = new World(); 223	  world.width = 0; 224	  g]
135 assistant : [tool:Edit {"replace_all": false, "file_path": "/home/tonda/hra.html", "old_string": "  camX = 0; camY = 0;\n  scrollSpeed = 1.4;\n  endlessStarted = false;\n}", "new_string": "  camX = 0; camY = 0;\n  scrollSpe]
136 user : [result:The file /home/tonda/hra.html has been updated successfully. (file state is current in your context — no need to Read it back)]
139 assistant : [tool:Edit {"replace_all": false, "file_path": "/home/tonda/hra.html", "old_string": "    for (const e of world.enemies) drawEnemy(e);\n    if (state !== 'levelclear') drawPlayer();\n  }\n  ctx.restore();\n\n  i]
140 user : [result:The file /home/tonda/hra.html has been updated successfully. (file state is current in your context — no need to Read it back)]
142 assistant : [tool:Edit {"replace_all": false, "file_path": "/home/tonda/hra.html", "old_string": "function drawParallax(){", "new_string": "function drawWall(){\n  const wx = wallX, top = -160, h = (ROWS + 6) * TILE;\n  ctx]
143 user : [result:The file /home/tonda/hra.html has been updated successfully. (file state is current in your context — no need to Read it back)]
151 assistant : [tool:Read {"file_path": "/home/tonda/hra.html", "offset": 570, "limit": 45}]
152 user : [result:570	 571	  const g = ctx.createLinearGradient(0, 0, 0, H); 572	  g.addColorStop(0, '#141829'); g.addColorStop(1, '#0b0d15'); 573	  ctx.fillStyle = g; ctx.fillRect(0, 0, W, H); 574	 575	  drawParallax(]
155 assistant : [tool:Read {"file_path": "/home/tonda/hra.html", "offset": 461, "limit": 44}]
156 user : [result:461	function updateCamera(){ 462	  if (mode === 'endless'){ 463	    if (!endlessStarted){ 464	      if (down('ArrowRight', 'KeyD') || player.x > 5*TILE) endlessStarted = true; 465	      camX = Math.ma]
159 assistant : Hotovo — dej v prohlížeči **F5** a zkus nekonečný mód.  Co se změnilo:  - **Vidíš zeď** — tmavě rudá stěna s pohyblivými hroty, která se sune zleva a s ušlou vzdáleností zrychluje. - **Dotek = ztráta 1 života**, ne okamžitý konec. Zeď se po zásahu odrazí skoro o celou obrazovku zpět a máš ~1,5 s nezranitelnosti. - **Varování** — když je zeď blízko, levá půlka obrazovky červeně pulzuje; od cca 150
161 user : ještě uprav příběhové levely když dokončím level tak můžu si něco dokoupit za nazbírané mince které jsem sezbíral napřílad přidat jeden život 10mincí když to budu chtít udělat podruhé tak dvojnásobek a potřetí zas dvojnásobek předchozí ceny atd.později přidáme další položky k nakoupení
165 assistant : [tool:Read {"file_path": "/home/tonda/hra.html", "offset": 405, "limit": 22}]
166 user : [result:405	    if (!rectOverlap(player.x, player.y, player.w, player.h, e.x, e.y, e.w, e.h)) continue; 406	    const stomp = player.vy > 1.5 && (player.y + player.h) - e.y < 18; 407	    if (stomp){ 408	     ]
174 assistant : [tool:Edit {"replace_all": false, "file_path": "/home/tonda/hra.html", "old_string": "    if (levelIndex >= LEVELS.length){ state = 'win'; }\n    else { state = 'levelclear'; clearT = 100; }\n  }", "new_string":]
175 user : [result:The file /home/tonda/hra.html has been updated successfully. (file state is current in your context — no need to Read it back)]
177 assistant : [tool:Edit {"replace_all": false, "file_path": "/home/tonda/hra.html", "old_string": "let state = 'menu';      // menu | play | paused | levelclear | over | win\nlet mode  = 'levels';    // levels | endless\nlet]
178 user : [result:The file /home/tonda/hra.html has been updated successfully. (file state is current in your context — no need to Read it back)]
181 assistant : [tool:Edit {"replace_all": false, "file_path": "/home/tonda/hra.html", "old_string": "  lives = 3; coinsCollected = 0; score = 0; distance = 0; shake = 0;\n  if (m === 'levels'){ levelIndex = 0; loadLevel(0); }"]
182 user : [result:The file /home/tonda/hra.html has been updated successfully. (file state is current in your context — no need to Read it back)]
184 assistant : [tool:Edit {"replace_all": false, "file_path": "/home/tonda/hra.html", "old_string": "  if (state === 'levelclear'){\n    if (--clearT <= 0){ loadLevel(levelIndex); state = 'play'; }\n    return;\n  }", "new_str]
185 user : [result:The file /home/tonda/hra.html has been updated successfully. (file state is current in your context — no need to Read it back)]
188 assistant : [tool:Edit {"replace_all": false, "file_path": "/home/tonda/hra.html", "old_string": "    if (state !== 'levelclear') drawPlayer();\n    if (mode === 'endless' && endlessStarted && wallX > camX - 100) drawWall()]
189 user : [result:The file /home/tonda/hra.html has been updated successfully. (file state is current in your context — no need to Read it back)]
191 assistant : [tool:Edit {"replace_all": false, "file_path": "/home/tonda/hra.html", "old_string": "  if (state === 'menu')            drawMenu();\n  else if (state === 'paused')     overlay('PAUZA', 'P nebo Enter \u2013 pokr]
192 user : [result:The file /home/tonda/hra.html has been updated successfully. (file state is current in your context — no need to Read it back)]
200 assistant : [tool:Read {"file_path": "/home/tonda/hra.html", "offset": 726, "limit": 30}]
201 user : [result:726	  } 727	  ctx.fillStyle = COL.enemy; 728	  roundRect(e.x, e.y, e.w, e.h, 6); ctx.fill(); 729	  ctx.fillStyle = COL.dark; 730	  const d = Math.sign(e.vx) || 1; 731	  ctx.fillRect(e.x + 6 + (d > 0 ?]
203 assistant : [tool:Read {"file_path": "/home/tonda/hra.html", "offset": 755, "limit": 30}]
204 user : [result:755	function drawHUD(){ 756	  ctx.save(); 757	  for (let i = 0; i < 3; i++){ 758	    ctx.fillStyle = i < lives ? COL.enemy : '#333a4f'; 759	    roundRect(16 + i * 20, 16, 14, 14, 4); ctx.fill(); 760	 ]
206 assistant : [tool:Edit {"replace_all": false, "file_path": "/home/tonda/hra.html", "old_string": "  ctx.save();\n  for (let i = 0; i < 3; i++){\n    ctx.fillStyle = i < lives ? COL.enemy : '#333a4f';\n    roundRect(16 + i *]
207 user : [result:The file /home/tonda/hra.html has been updated successfully. (file state is current in your context — no need to Read it back)]
210 assistant : [tool:Read {"file_path": "/home/tonda/hra.html", "offset": 781, "limit": 36}]
211 user : [result:781	 782	function overlay(title, sub){ 783	  ctx.save(); 784	  ctx.fillStyle = 'rgba(8,10,16,.78)'; 785	  ctx.fillRect(0, 0, W, H); 786	  ctx.textAlign = 'center'; 787	  ctx.fillStyle = '#e8ecf5'; 788]
213 assistant : [tool:Edit {"replace_all": false, "file_path": "/home/tonda/hra.html", "old_string": "function drawMenu(){\n  ctx.save();\n  ctx.fillStyle = 'rgba(8,10,16,.85)';\n  ctx.fillRect(0, 0, W, H);\n  ctx.textAlign = ']
214 user : [result:The file /home/tonda/hra.html has been updated successfully. (file state is current in your context — no need to Read it back)]
222 assistant : [tool:Read {"file_path": "/home/tonda/hra.html", "offset": 905, "limit": 35}]
223 user : [result:905	    const ys = [H/2 - 6, H/2 + 66]; 906	    for (let i = 0; i < 2; i++) 907	      if (Math.abs(p.y - ys[i]) < 29 && Math.abs(p.x - W/2) < 235) 908	        return startGame(i === 0 ? 'levels' : 'en]
225 assistant : [tool:Edit {"replace_all": false, "file_path": "/home/tonda/hra.html", "old_string": "  } else if (state === 'over' || state === 'win'){\n    state = 'menu';\n  } else if (state === 'paused'){\n    state = 'play]
226 user : [result:The file /home/tonda/hra.html has been updated successfully. (file state is current in your context — no need to Read it back)]
229 assistant : [tool:Bash {"command": "grep -n \"clearT\\|levelclear\" hra.html; echo \"---exit $?---\"", "description": "Check for leftover clearT / levelclear references"}]
230 user : [result:---exit 1---]
233 assistant : [tool:Bash {"command": "python3 - <<'EOF'\nimport re\ns=open('hra.html').read()\njs=re.search(r'<script>(.*)</script>',s,re.S).group(1)\nfor ch,op,cl in [('()','(',')'),('{}','{','}'),('[]','[',']')]:\n    print]
234 user : [result:() 677 677 OK {} 135 135 OK [] 139 139 OK backticks 0 OK]
237 assistant : [tool:Bash {"command": "curl -sS -o /dev/null -w \"server: HTTP %{http_code}\\n\" http://localhost:8000/hra.html", "description": "Confirm server still serving"}]
238 user : [result:server: HTTP 200]
241 assistant : Hotovo — dej **F5** a dohraj první level.  ## Obchod mezi levely  Po dokončení levelu (kromě posledního) se objeví obrazovka **OBCHOD**:  - **Život navíc** — základní cena **10 mincí**, strop 5 životů - Každý další nákup té samé položky = **dvojnásobek** předchozí ceny: 10 → 20 → 40 → 80 → … - Zdvojnásobení se počítá zvlášť pro každou položku a **resetuje se na začátku nové hry** - Utrácí se z nas
248 user : zapisovat nejlepší skóré v nekonečném módu a odemykat jím nové barvy na charakter
252 assistant : [tool:Read {"file_path": "/home/tonda/hra.html", "offset": 499, "limit": 48}]
253 user : [result:499	let state = 'menu';      // menu | play | paused | shop | over | win 500	let mode  = 'levels';    // levels | endless 501	let menuSel = 0; 502	let world, levelIndex = 0, lives = 3, coinsCollected ]
255 assistant : [tool:Edit {"replace_all": false, "file_path": "/home/tonda/hra.html", "old_string": "function shopContinue(){\n  loadLevel(levelIndex);   // levelIndex je u\u017e zv\u00fd\u0161en\u00fd\n  state = 'play';\n}\n\]
256 user : [result:The file /home/tonda/hra.html has been updated successfully. (file state is current in your context — no need to Read it back)]
263 assistant : [tool:Edit {"replace_all": false, "file_path": "/home/tonda/hra.html", "old_string": "  lives = 3; coinsCollected = 0; score = 0; distance = 0; shake = 0;\n  shopSel = 0;\n  SHOP.forEach(it => it.bought = 0);", ]
264 user : [result:The file /home/tonda/hra.html has been updated successfully. (file state is current in your context — no need to Read it back)]
267 assistant : [tool:Edit {"replace_all": false, "file_path": "/home/tonda/hra.html", "old_string": "  S.hurt();\n  if (lives <= 0){ state = 'over'; return; }\n  player.invuln = 100;", "new_string": "  S.hurt();\n  if (lives <]
268 user : [result:The file /home/tonda/hra.html has been updated successfully. (file state is current in your context — no need to Read it back)]
271 assistant : [tool:Edit {"replace_all": false, "file_path": "/home/tonda/hra.html", "old_string": "  if (state === 'menu'){\n    if (hit('ArrowUp', 'ArrowDown', 'KeyW', 'KeyS')) menuSel = 1 - menuSel;\n    if (hit('Digit1'))]
272 user : [result:The file /home/tonda/hra.html has been updated successfully. (file state is current in your context — no need to Read it back)]
275 assistant : [tool:Edit {"replace_all": false, "file_path": "/home/tonda/hra.html", "old_string": "  const { x, y, w, h } = player;\n  ctx.fillStyle = COL.player;\n  roundRect(x, y, w, h, 7); ctx.fill();", "new_string": "  c]
276 user : [result:The file /home/tonda/hra.html has been updated successfully. (file state is current in your context — no need to Read it back)]
278 assistant : [tool:Edit {"replace_all": false, "file_path": "/home/tonda/hra.html", "old_string": "  } else {\n    ctx.fillText(distance + ' m', W - 16, 26);\n  }\n  ctx.fillText('Sk\u00f3re ' + score, W - 16, 48);\n  ctx.re]
279 user : [result:The file /home/tonda/hra.html has been updated successfully. (file state is current in your context — no need to Read it back)]
282 assistant : [tool:Read {"file_path": "/home/tonda/hra.html", "offset": 647, "limit": 14}]
283 user : [result:647	}; 648	 649	function draw(){ 650	  ctx.clearRect(0, 0, W, H); 651	 652	  const g = ctx.createLinearGradient(0, 0, 0, H); 653	  g.addColorStop(0, '#141829'); g.addColorStop(1, '#0b0d15'); 654	  ctx]
285 assistant : [tool:Read {"file_path": "/home/tonda/hra.html", "offset": 686, "limit": 14}]
286 user : [result:686	      grd.addColorStop(0, 'rgba(255,45,65,' + (a * pulse).toFixed(3) + ')'); 687	      grd.addColorStop(1, 'rgba(255,45,65,0)'); 688	      ctx.fillStyle = grd; 689	      ctx.fillRect(0, 0, W * 0.5]
293 assistant : [tool:Edit {"replace_all": false, "file_path": "/home/tonda/hra.html", "old_string": "  else if (state === 'over')       overlay('KONEC HRY', statLine() + '   \u00b7   Enter \u2013 menu');\n  else if (state === ]
294 user : [result:The file /home/tonda/hra.html has been updated successfully. (file state is current in your context — no need to Read it back)]
296 assistant : [tool:Edit {"replace_all": false, "file_path": "/home/tonda/hra.html", "old_string": "function drawShop(){", "new_string": "function drawOver(){\n  let sub = statLine();\n  if (mode === 'endless' && justUnlocked]
297 user : [result:The file /home/tonda/hra.html has been updated successfully. (file state is current in your context — no need to Read it back)]
300 assistant : [tool:Read {"file_path": "/home/tonda/hra.html", "offset": 866, "limit": 30}]
301 user : [result:866	 867	  SHOP.forEach((it, i) => { 868	    const y = SHOP_Y0 + i * (SHOP_ROW_H + SHOP_GAP); 869	    const sel = i === shopSel; 870	    const price = it.price(); 871	    const ok = it.canBuy(); 872	 ]
303 assistant : [tool:Read {"file_path": "/home/tonda/hra.html", "offset": 906, "limit": 40}]
304 user : [result:906	  ctx.restore(); 907	} 908	 909	function drawMenu(){ 910	  ctx.save(); 911	  ctx.fillStyle = 'rgba(8,10,16,.85)'; 912	  ctx.fillRect(0, 0, W, H); 913	  ctx.textAlign = 'center'; 914	 915	  ctx.fil]
307 assistant : [tool:Edit {"replace_all": false, "file_path": "/home/tonda/hra.html", "old_string": "  ctx.fillStyle = '#e8ecf5';\n  ctx.font = '800 46px system-ui, sans-serif';\n  ctx.fillText('HRANAT\u00dd SV\u011aT', W/2, H]
308 user : [result:The file /home/tonda/hra.html has been updated successfully. (file state is current in your context — no need to Read it back)]
316 assistant : [tool:Read {"file_path": "/home/tonda/hra.html", "offset": 973, "limit": 32}]
317 user : [result:973	      ? s.name + (skinSel === equippedSkin ? '  ✓ nasazeno' : '') 974	      : s.name + ' 🔒  ·  potřebuješ ' + s.unlock + ' bodů v nekonečném běhu', 975	    W/2, y + sw + 22 976	  ); 977	} 978	 979]
319 assistant : [tool:Read {"file_path": "/home/tonda/hra.html", "offset": 1004, "limit": 30}]
320 user : [result:1004	canvas.addEventListener('pointerdown', e => { 1005	  unlockAudio(); 1006	  const p = canvasPos(e); 1007	  if (state === 'menu'){ 1008	    const ys = [H/2 - 6, H/2 + 66]; 1009	    for (let i = 0; ]
322 assistant : [tool:Edit {"replace_all": false, "file_path": "/home/tonda/hra.html", "old_string": "  if (state === 'menu'){\n    const ys = [H/2 - 6, H/2 + 66];\n    for (let i = 0; i < 2; i++)\n      if (Math.abs(p.y - ys[i]
323 user : [result:The file /home/tonda/hra.html has been updated successfully. (file state is current in your context — no need to Read it back)]
326 assistant : [tool:Bash {"command": "python3 - <<'EOF'\nimport re\njs=re.search(r'<script>(.*)</script>',open('hra.html').read(),re.S).group(1)\nfor op,cl in [('(',')'),('{','}'),('[',']')]:\n    a,b=js.count(op),js.count(cl]
327 user : [result:( ) 746 746 OK { } 160 160 OK [ ] 147 147 OK COL.player refs: 3 SKINS refs: 13 875:    ctx.strokeStyle = sel ? COL.player : 'rgba(255,255,255,.12)'; 957:      ctx.strokeStyle = COL.player; ctx.lineWid]
330 assistant : [tool:Bash {"command": "curl -sS -o /dev/null -w \"HTTP %{http_code}\\n\" http://localhost:8000/hra.html", "description": "Confirm server serving updated file"}]
331 user : [result:HTTP 200]
334 assistant : Hotovo — **F5** a zkus nekonečný běh.  ## Rekord (ukládá se v prohlížeči)  - Skóre v nekonečném běhu = `mince*10 + dupnutí*50 + ušlé metry`. Ukazuje se v HUDu jako „Skóre" a pod tím „rekord". - Po smrti se nejlepší výsledek uloží do `localStorage` prohlížeče (klíč `hranaty_hs`). Přežije zavření i restart. - Když padne rekord, na obrazovce konce je **„NOVÝ REKORD! 🎉"**. - Poznámka: uloženo je to pr
342 user : chci aby bylo více příšerek čím dál se člověk posune v příběhu nebo v nekonečném módu budou tam větší příšerky a taky aby z nich dostával nějakou odměnu z malých nějakou malou a z velkých velkou
346 assistant : [tool:Read {"file_path": "/home/tonda/hra.html", "offset": 154, "limit": 14}]
347 user : [result:154	    name: 'Rozcvička', width: 56, floorRow: 12, 155	    playerStart: [2,11], goal: [53,11], 156	    pits: [[20,22],[33,35]], 157	    platforms: [[10,9,4],[26,9,3],[30,7,3],[42,9,4]], 158	    coins]
349 assistant : [tool:Read {"file_path": "/home/tonda/hra.html", "offset": 126, "limit": 22}]
350 user : [result:126	    this.enemies = []; 127	    this.width   = 0;           // šířka v dlaždicích (0 = nekonečno) 128	    this.goal    = null; 129	    this.playerStart = { x: TILE*2, y: TILE*10 }; 130	  } 131	  se]
352 assistant : [tool:Edit {"replace_all": false, "file_path": "/home/tonda/hra.html", "old_string": "function mkEnemy(x, y){\n  return { x, y, w: 28, h: 24, vx: (Math.random() < 0.5 ? -1 : 1) * 1.1, vy: 0, dead: false, t: 0 };]
353 user : [result:The file /home/tonda/hra.html has been updated successfully. (file state is current in your context — no need to Read it back)]
361 assistant : [tool:Read {"file_path": "/home/tonda/hra.html", "offset": 198, "limit": 40}]
362 user : [result:198	    name: 'Trhliny', width: 96, floorRow: 12, 199	    playerStart: [2,11], goal: [93,11], 200	    pits: [[10,12],[16,18],[22,25],[30,32],[36,39],[44,46],[50,52],[56,59],[64,66],[70,73],[78,80],[85]
364 assistant : [tool:Edit {"replace_all": false, "file_path": "/home/tonda/hra.html", "old_string": "function buildLevel(d){\n  const w = new World();\n  w.width = d.width;\n  const fr = d.floorRow ?? 12;\n\n  for (let c = 0; ]
365 user : [result:The file /home/tonda/hra.html has been updated successfully. (file state is current in your context — no need to Read it back)]
368 assistant : [tool:Edit {"replace_all": false, "file_path": "/home/tonda/hra.html", "old_string": "function loadLevel(i){\n  world = buildLevel(LEVELS[i]);", "new_string": "function loadLevel(i){\n  world = buildLevel(LEVELS]
369 user : [result:The file /home/tonda/hra.html has been updated successfully. (file state is current in your context — no need to Read it back)]
372 assistant : [tool:Edit {"replace_all": false, "file_path": "/home/tonda/hra.html", "old_string": "/* n\u00e1hodn\u00fd druh podle postupu (0 = za\u010d\u00e1tek, 1 = konec / daleko) */\nfunction rollTier(prog){\n  const r =]
373 user : [result:The file /home/tonda/hra.html has been updated successfully. (file state is current in your context — no need to Read it back)]
376 assistant : [tool:Read {"file_path": "/home/tonda/hra.html", "offset": 432, "limit": 26}]
377 user : [result:432	/* ------------------------------------------------------------------ */ 433	/*  Interakce                                                         */ 434	/* ---------------------------------------]
384 assistant : [tool:Edit {"replace_all": false, "file_path": "/home/tonda/hra.html", "old_string": "    const stomp = player.vy > 1.5 && (player.y + player.h) - e.y < 18;\n    if (stomp){\n      e.dead = true; e.t = 0; player]
385 user : [result:The file /home/tonda/hra.html has been updated successfully. (file state is current in your context — no need to Read it back)]
388 assistant : [tool:Read {"file_path": "/home/tonda/hra.html", "offset": 610, "limit": 16}]
389 user : [result:610	if (SKINS[equippedSkin].unlock > bestHS) equippedSkin = 0;   // pojistka 611	let skinSel = equippedSkin; 612	let newRecord = false, justUnlocked = []; 613	 614	const skinUnlocked = i => SKINS[i].u]
391 assistant : [tool:Read {"file_path": "/home/tonda/hra.html", "offset": 624, "limit": 20}]
392 user : [result:624	function startGame(m){ 625	  unlockAudio(); 626	  mode = m; 627	  lives = 3; coinsCollected = 0; score = 0; distance = 0; shake = 0; 628	  shopSel = 0; 629	  newRecord = false; justUnlocked = []; ]
394 assistant : [tool:Edit {"replace_all": false, "file_path": "/home/tonda/hra.html", "old_string": "  lives = 3; coinsCollected = 0; score = 0; distance = 0; shake = 0;\n  shopSel = 0;\n  newRecord = false; justUnlocked = [];]
395 user : [result:The file /home/tonda/hra.html has been updated successfully. (file state is current in your context — no need to Read it back)]
398 assistant : [tool:Read {"file_path": "/home/tonda/hra.html", "offset": 686, "limit": 16}]
399 user : [result:686	  for (const e of world.enemies) updateEnemy(e); 687	  handleInteractions(); 688	  if (state === 'play') updateCamera(); 689	} 690	 691	/* ---------------------------------------------------------]
401 assistant : [tool:Edit {"replace_all": false, "file_path": "/home/tonda/hra.html", "old_string": "  for (const e of world.enemies) updateEnemy(e);\n  handleInteractions();\n  if (state === 'play') updateCamera();\n}", "new_]
402 user : [result:The file /home/tonda/hra.html has been updated successfully. (file state is current in your context — no need to Read it back)]
405 assistant : [tool:Read {"file_path": "/home/tonda/hra.html", "offset": 718, "limit": 16}]
406 user : [result:718	    const c0 = Math.floor(camX / TILE) - 1; 719	    const c1 = c0 + Math.ceil(W / TILE) + 2; 720	    for (let c = c0; c <= c1; c++) 721	      for (let r = 0; r < ROWS; r++) 722	        if (world.i]
413 assistant : [tool:Edit {"replace_all": false, "file_path": "/home/tonda/hra.html", "old_string": "    for (const e of world.enemies) drawEnemy(e);\n    if (state !== 'shop') drawPlayer();", "new_string": "    for (const e o]
414 user : [result:The file /home/tonda/hra.html has been updated successfully. (file state is current in your context — no need to Read it back)]
416 assistant : [tool:Read {"file_path": "/home/tonda/hra.html", "offset": 781, "limit": 24}]
417 user : [result:781	  ctx.save(); 782	  ctx.globalAlpha = 0.05; 783	  ctx.fillStyle = '#6ea8ff'; 784	  const p = camX * 0.25; 785	  for (let i = -1; i < 8; i++){ 786	    const x = i * 250 - (p % 250); 787	    ctx.sav]
419 assistant : [tool:Read {"file_path": "/home/tonda/hra.html", "offset": 808, "limit": 32}]
420 user : [result:808	 809	function drawPlayer(){ 810	  if (player.invuln > 0 && Math.floor(player.invuln / 4) % 2) return; 811	  const { x, y, w, h } = player; 812	  ctx.fillStyle = SKINS[equippedSkin].color; 813	  ro]
422 assistant : [tool:Edit {"replace_all": false, "file_path": "/home/tonda/hra.html", "old_string": "function drawEnemy(e){\n  if (e.dead){\n    const k = Math.max(0, 1 - e.t / 18);\n    if (k <= 0) return;\n    ctx.globalAlph]
423 user : [result:The file /home/tonda/hra.html has been updated successfully. (file state is current in your context — no need to Read it back)]
426 assistant : [tool:Read {"file_path": "/home/tonda/hra.html", "offset": 263, "limit": 58}]
427 user : [result:263	function loadEndless(){ 264	  world = new World(); 265	  world.width = 0; 266	  genCol = 0; genRow = 12; 267	  generateAhead(0); 268	  player.x = 3*TILE; 269	  player.y = 11*TILE - player.h; 270	 ]
429 assistant : [tool:Read {"file_path": "/home/tonda/hra.html", "offset": 320, "limit": 22}]
430 user : [result:320	 321	  } else {                                            // plošinková sekce 322	    const len = 6 + Math.floor(Math.random() * 4); 323	    fill(c0, c0 + len, r); 324	    for (let k = 0; k < 2; ]
437 assistant : [tool:Edit {"replace_all": false, "file_path": "/home/tonda/hra.html", "old_string": "  } else if (t < 0.52){                               // rovinka s mincemi / nep\u0159\u00edtelem\n    const len = 5 + Math.f]
438 user : [result:The file /home/tonda/hra.html has been updated successfully. (file state is current in your context — no need to Read it back)]
441 assistant : [tool:Edit {"replace_all": false, "file_path": "/home/tonda/hra.html", "old_string": "  world = new World();\n  world.width = 0;\n  genCol = 0; genRow = 12;\n  generateAhead(0);", "new_string": "  world = new Wo]
442 user : [result:The file /home/tonda/hra.html has been updated successfully. (file state is current in your context — no need to Read it back)]
445 assistant : [tool:Read {"file_path": "/home/tonda/hra.html", "offset": 406, "limit": 26}]
446 user : [result:406	  const r1 = Math.floor(player.y / TILE); 407	  const r2 = Math.floor((player.y + player.h - 1) / TILE); 408	 409	  for (let r = r1; r <= r2; r++){ 410	    for (let c = c1; c <= c2; c++){ 411	    ]
448 assistant : [tool:Read {"file_path": "/home/tonda/hra.html", "offset": 431, "limit": 22}]
449 user : [result:431	  e.x += e.vx; 432	  const dir   = Math.sign(e.vx) || 1; 433	  const aheadC = Math.floor((dir > 0 ? e.x + e.w + 1 : e.x - 1) / TILE); 434	  const midR   = Math.floor((e.y + e.h / 2) / TILE); 435	 ]
452 assistant : [tool:Bash {"command": "python3 - <<'EOF'\nimport re\njs=re.search(r'<script>(.*)</script>',open('hra.html').read(),re.S).group(1)\nfor op,cl in [('(',')'),('{','}'),('[',']')]:\n    a,b=js.count(op),js.count(cl]
453 user : [result:( ) 818 818 OK { } 171 171 OK [ ] 162 162 OK ETIER 7 rollTier( 5 pops 10 e.tier 6 spawnCoinPops 2 server HTTP 200]
461 assistant : [tool:Edit {"replace_all": false, "file_path": "/home/tonda/hra.html", "old_string": "function rollTier(prog){\n  const r = Math.random();\n  const pBig = clamp((prog - 0.4) * 0.7, 0, 0.4);   // velk\u00e9 a\u01]
462 user : [result:The file /home/tonda/hra.html has been updated successfully. (file state is current in your context — no need to Read it back)]
464 assistant : [tool:Edit {"replace_all": false, "file_path": "/home/tonda/hra.html", "old_string": "  // p\u0159\u00ed\u0161erky nav\u00edc \u2013 \u010d\u00edm d\u00e1l v p\u0159\u00edb\u011bhu, t\u00edm v\u00edc\n  const ex]
465 user : [result:The file /home/tonda/hra.html has been updated successfully. (file state is current in your context — no need to Read it back)]
468 assistant : Hotovo — **F5**.  ## Příšerky: 3 velikosti, škálovaná odměna  | Velikost | Rychlost | Odměna za zničení | |---|---|---| | 🟥 malá | rychlá | +1 mince, +40 skóre | | 🟥 střední | střední | +3 mince, +90 skóre | | 🟥 velká | pomalá | +6 mincí, +180 skóre |  Větší = pomalejší, snáz se přeskočí/dupne, ale odmění líp. Po zničení odletí mince (efekt) a ozve se hlubší zvuk podle velikosti. Větší příšerka tě
471 user : můžeš udelat mobilni verzi
475 assistant : [tool:Read {"file_path": "/home/tonda/hra.html", "offset": 1, "limit": 45}]
476 user : [result:1	<!doctype html> 2	<html lang="cs"> 3	<head> 4	<meta charset="utf-8"> 5	<meta name="viewport" content="width=device-width, initial-scale=1"> 6	<title>Hranatý svět — 2D plošinovka</title> 7	<style> 8	]
483 assistant : [tool:Edit {"replace_all": false, "file_path": "/home/tonda/hra.html", "old_string": "<meta name=\"viewport\" content=\"width=device-width, initial-scale=1\">\n<title>Hranat\u00fd sv\u011bt \u2014 2D plo\u0161in]
484 user : [result:The file /home/tonda/hra.html has been updated successfully. (file state is current in your context — no need to Read it back)]
487 assistant : [tool:Read {"file_path": "/home/tonda/hra.html", "offset": 57, "limit": 30}]
488 user : [result:57	/* ------------------------------------------------------------------ */ 58	const canvas = document.getElementById('game'); 59	const ctx = canvas.getContext('2d'); 60	const W = canvas.width, H = ca]
490 assistant : [tool:Read {"file_path": "/home/tonda/hra.html", "offset": 86, "limit": 16}]
491 user : [result:86	const BLOCK = ['ArrowLeft','ArrowRight','ArrowUp','ArrowDown','Space']; 87	 88	addEventListener('keydown', e => { 89	  if (BLOCK.includes(e.code)) e.preventDefault(); 90	  if (!e.repeat) codesHit.a]
493 assistant : [tool:Edit {"replace_all": false, "file_path": "/home/tonda/hra.html", "old_string": "addEventListener('keyup', e => codesDown.delete(e.code));\n\nconst down = (...c) => c.some(k => codesDown.has(k));\nconst hit]
494 user : [result:The file /home/tonda/hra.html has been updated successfully. (file state is current in your context — no need to Read it back)]
497 assistant : [tool:Read {"file_path": "/home/tonda/hra.html", "offset": 1044, "limit": 54}]
498 user : [result:1044	  ctx.fillText('2D plošinovka — vyber si režim', W/2, H/2 - 90); 1045	  ctx.fillStyle = COL.coin; 1046	  ctx.font = '600 14px system-ui, sans-serif'; 1047	  ctx.fillText('Rekord v nekonečném běhu]
505 assistant : [tool:Read {"file_path": "/home/tonda/hra.html", "offset": 1118, "limit": 55}]
506 user : [result:1118	  ctx.textAlign = 'center'; 1119	} 1120	 1121	/* ------------------------------------------------------------------ */ 1122	/*  Myš / dotyk pro menu a obrazovky                                  *]
508 assistant : [tool:Edit {"replace_all": false, "file_path": "/home/tonda/hra.html", "old_string": "canvas.addEventListener('pointerdown', e => {\n  unlockAudio();\n  const p = canvasPos(e);\n  if (state === 'menu'){\n    con]
509 user : [result:The file /home/tonda/hra.html has been updated successfully. (file state is current in your context — no need to Read it back)]
511 assistant : [tool:Edit {"replace_all": false, "file_path": "/home/tonda/hra.html", "old_string": "  } else if (state === 'over' || state === 'win'){\n    state = 'menu';\n  } else if (state === 'paused'){\n    state = 'play]
512 user : [result:The file /home/tonda/hra.html has been updated successfully. (file state is current in your context — no need to Read it back)]
515 assistant : [tool:Read {"file_path": "/home/tonda/hra.html", "offset": 764, "limit": 20}]
516 user : [result:764	  ctx.clearRect(0, 0, W, H); 765	 766	  const g = ctx.createLinearGradient(0, 0, 0, H); 767	  g.addColorStop(0, '#141829'); g.addColorStop(1, '#0b0d15'); 768	  ctx.fillStyle = g; ctx.fillRect(0, 0]
518 assistant : [tool:Read {"file_path": "/home/tonda/hra.html", "offset": 800, "limit": 36}]
519 user : [result:800	  if (mode === 'endless' && state === 'play' && endlessStarted){ 801	    const gap = player.x - wallX; 802	    if (gap < 240){ 803	      const a = clamp(1 - gap / 240, 0, 1); 804	      const pulse]
521 assistant : [tool:Edit {"replace_all": false, "file_path": "/home/tonda/hra.html", "old_string": "  if (world) drawHUD();\n\n  if (state === 'menu')            drawMenu();\n  else if (state === 'paused')     overlay('PAUZA']
522 user : [result:The file /home/tonda/hra.html has been updated successfully. (file state is current in your context — no need to Read it back)]
530 assistant : [tool:Edit {"replace_all": false, "file_path": "/home/tonda/hra.html", "old_string": "  *{box-sizing:border-box; margin:0; padding:0}\n  html,body{height:100%; overflow:hidden; overscroll-behavior:none}\n  body{]
531 user : [result:The file /home/tonda/hra.html has been updated successfully. (file state is current in your context — no need to Read it back)]
533 assistant : [tool:Edit {"replace_all": false, "file_path": "/home/tonda/hra.html", "old_string": "  @media (max-width: 760px), (pointer: coarse){\n    body{gap:8px; padding:6px; justify-content:flex-start}\n    h1{display:n]
534 user : [result:The file /home/tonda/hra.html has been updated successfully. (file state is current in your context — no need to Read it back)]
537 assistant : [tool:Edit {"replace_all": false, "file_path": "/home/tonda/hra.html", "old_string": "  ctx.fillStyle = '#8b93a7';\n  ctx.font = '500 13px system-ui, sans-serif';\n  ctx.fillText('\u2191 \u2193 re\u017eim  \u00b]
538 user : [result:The file /home/tonda/hra.html has been updated successfully. (file state is current in your context — no need to Read it back)]
541 assistant : [tool:Bash {"command": "grep -n \"Enter \u2013 menu\\|Mezern\u00edk = pokra\u010dovat\\|Enter / \u010d\u00edslo\\|Enter \u2013 pokra\u010dovat\\|statLine() + '   \u00b7   Enter\" hra.html", "description": "Find ]
542 user : [result:817:  else if (state === 'paused')     overlay('PAUZA', isTouch ? 'ťukni pro pokračování' : 'P nebo Enter – pokračovat   ·   Esc – menu'); 820:  else if (state === 'win')        overlay('DOKONČENO! 🎉']
544 assistant : [tool:Edit {"replace_all": false, "file_path": "/home/tonda/hra.html", "old_string": "  else if (state === 'win')        overlay('DOKON\u010cENO! \ud83c\udf89', statLine() + '   \u00b7   Enter \u2013 menu');", "]
545 user : [result:The file /home/tonda/hra.html has been updated successfully. (file state is current in your context — no need to Read it back)]
547 assistant : [tool:Edit {"replace_all": false, "file_path": "/home/tonda/hra.html", "old_string": "  sub += '   \u00b7   Enter \u2013 menu';", "new_string": "  sub += isTouch ? '   \u00b7   \u0165ukni pro menu' : '   \u00b7 ]
548 user : [result:The file /home/tonda/hra.html has been updated successfully. (file state is current in your context — no need to Read it back)]
555 assistant : [tool:Edit {"replace_all": false, "file_path": "/home/tonda/hra.html", "old_string": "  ctx.fillText('\u2191 \u2193 v\u00fdb\u011br  \u00b7  Enter / \u010d\u00edslo = koupit  \u00b7  Mezern\u00edk = pokra\u010do]
556 user : [result:The file /home/tonda/hra.html has been updated successfully. (file state is current in your context — no need to Read it back)]
559 assistant : [tool:Edit {"replace_all": false, "file_path": "/home/tonda/hra.html", "old_string": "  // hern\u00ed dotykov\u00e1 tla\u010d\u00edtka maj\u00ed p\u0159ednost b\u011bhem hry\n  if (state === 'play' || state === ]
560 user : [result:The file /home/tonda/hra.html has been updated successfully. (file state is current in your context — no need to Read it back)]
562 assistant : [tool:Edit {"replace_all": false, "file_path": "/home/tonda/hra.html", "old_string": "  padBtn(TB.left,  '\u25c0', has('left'));\n  padBtn(TB.right, '\u25b6', has('right'));\n  circBtn(TB.jump, 'SKOK', has('jump]
563 user : [result:The file /home/tonda/hra.html has been updated successfully. (file state is current in your context — no need to Read it back)]
566 assistant : [tool:Bash {"command": "python3 - <<'EOF'\nimport re\njs=re.search(r'<script>(.*)</script>',open('hra.html').read(),re.S).group(1)\nfor op,cl in [('(',')'),('{','}'),('[',']')]:\n    a,b=js.count(op),js.count(cl]
567 user : [result:( ) 932 932 OK { } 196 196 OK [ ] 165 165 OK drawTouch 2 activePtr 10 applyTouch 5 TB. 8 isTouch 9 circBtn 3 padBtn 3 server HTTP 200]
570 assistant : [tool:Edit {"replace_all": false, "file_path": "/home/tonda/hra.html", "old_string": "let isTouch = (matchMedia && matchMedia('(pointer: coarse)').matches) || ('ontouchstart' in window);", "new_string": "let isT]
571 user : [result:The file /home/tonda/hra.html has been updated successfully. (file state is current in your context — no need to Read it back)]
578 assistant : [tool:Edit {"replace_all": false, "file_path": "/home/tonda/hra.html", "old_string": "addEventListener('keydown', e => {\n  if (BLOCK.includes(e.code)) e.preventDefault();\n  if (!e.repeat) codesHit.add(e.code);]


[Truncated: PARTIAL view — /home/tonda/.claude/projects/-home-tonda/a02038b5-00e5-4f6a-afeb-2bddf2ad7a69/tool-results/byr2nwerg.txt: showing lines 1-245 of 307 total (26603 tokens, cap 25000). Call Read with offset=246 limit=245 for the next page, or Grep to find a specific section. Do NOT answer from this page alone if the answer may be further in the file.]


<total_tokens>14968643 tokens left</total_tokens>


246	579 user : [result:The file /home/tonda/hra.html has been updated successfully. (file state is current in your context — no need to Read it back)]
247	582 assistant : [tool:Bash {"command": "python3 - <<'EOF'\nimport re\njs=re.search(r'',open('hra.html').read(),re.S).group(1)\nok=all(js.count(a)==js.count(b) for a,b in [('(',')'),('{','}'),('[',']')])\npr]
248	583 user : [result:brackets OK lines 1240 HTTP 200 -rw-rw-r-- 1 tonda tonda 47448 Aug 27 14:19 hra.html]
249	586 assistant : Hotovo — na telefonu otevři (stejná WiFi jako server):  ``` http://192.168.5.32:8000/hra.html ```  Tip: přes menu prohlížeče **„Přidat na plochu"** → spustí se skoro jako appka, bez lišty.  ## Co přibylo pro mobil  - **Dotykové ovládání** se samo zapne na dotykovém zařízení:   - vlevo dole **◀ ▶** (pohyb), vpravo dole velké **SKOK**   - krátké ťuknutí = malý skok, podržení = plný skok   - nahoře u
250	593 user : <task-notification> <task-id>bouguomya</task-id> <tool-use-id>toolu_01PaaWcp1GY3cYtMSnvQZXKr</tool-use-id> <output-file>/tmp/claude-1000/-home-tonda/f4c9c9f7-23b2-4e1a-860a-276c7bb05d77/tasks/bouguomya.output</output-file> <status>killed</status> Background command "Serve /home/tonda over HTTP on port 8000" was stopped </task-notification>
251	===== 809a6534-5852-498c-9da5-0fcab3335c9a.jsonl =====
252	total lines 179
253	4 user : dokázal bys vytvořit hru běžící v prohlížeči?
254	11 assistant : Jasně, to zvládnu. Hru udělám jako samostatnou HTML stránku (Artifact), kterou si otevřeš v prohlížeči a případně sdílíš.  Abych trefil, co chceš:
255	12 assistant : [tool:AskUserQuestion {"questions": [{"question": "Jak\u00fd typ hry chce\u0161?", "header": "\u017d\u00e1nr", "multiSelect": false, "options": [{"label": "Ark\u00e1da (reflexy)", "description": "Rychl\u00e1 akce \u2013 na]
256	13 user : [result:Your questions have been answered: "Jaký typ hry chceš?"="Retro klasika", "Jak má vypadat a fungovat?"="Retro pixel/neon". You can now continue with these answers in mind.]
257	16 assistant : [tool:Skill {"skill": "artifact-design"}]
258	17 user : [result:Launching skill: artifact-design]
259	18 user : Approach this as the design lead at a small studio known for their versatility, giving every client a visual identity pitched at the treatment the task actually calls for. Make deliberate choices about palette, typography, and layout that are specific to this subject, and avoid templated designs.  ## Read the request first  Calibrate treatment, not whether to design. A doc deserves the same craft
260	36 assistant : [tool:Write {"file_path": "/tmp/claude-1000/-home-tonda/809a6534-5852-498c-9da5-0fcab3335c9a/scratchpad/neon-drop.html", "content": "<title>Neon Drop</title>\n<link rel=\"preconnect\" href=\"https://fonts.googlea]
261	37 user : [result:File created successfully at: /tmp/claude-1000/-home-tonda/809a6534-5852-498c-9da5-0fcab3335c9a/scratchpad/neon-drop.html (file state is current in your context — no need to Read it back)]
262	46 assistant : Dělám **Tetris** – neonová varianta „Neon Drop": 7-bag náhodné dílky, ghost piece, hold, fronta dalších 5, hard/soft drop, level a zrychlování, ukládání nejlepšího skóre, klávesnice i dotykové ovládání na mobilu. Vzhled je arkádový CRT (scanlines, neonový nápis).  Pokračuju v kódu.
263	47 assistant : [tool:Edit {"replace_all": false, "file_path": "/tmp/claude-1000/-home-tonda/809a6534-5852-498c-9da5-0fcab3335c9a/scratchpad/neon-drop.html", "old_string": "/*__DATA__*/", "new_string": "const COLS=10, ROWS=20, ]
264	48 user : [result:The file /tmp/claude-1000/-home-tonda/809a6534-5852-498c-9da5-0fcab3335c9a/scratchpad/neon-drop.html has been updated successfully. (file state is current in your context — no need to Read it back)]
265	50 assistant : [tool:Edit {"replace_all": false, "file_path": "/tmp/claude-1000/-home-tonda/809a6534-5852-498c-9da5-0fcab3335c9a/scratchpad/neon-drop.html", "old_string": "/*__CORE__*/", "new_string": "function collides(p, cel]
266	51 user : [result:The file /tmp/claude-1000/-home-tonda/809a6534-5852-498c-9da5-0fcab3335c9a/scratchpad/neon-drop.html has been updated successfully. (file state is current in your context — no need to Read it back)]
267	58 assistant : [tool:Edit {"replace_all": false, "file_path": "/tmp/claude-1000/-home-tonda/809a6534-5852-498c-9da5-0fcab3335c9a/scratchpad/neon-drop.html", "old_string": "/*__RENDER__*/", "new_string": "function rr(ctx,x,y,w,]
268	59 user : [result:The file /tmp/claude-1000/-home-tonda/809a6534-5852-498c-9da5-0fcab3335c9a/scratchpad/neon-drop.html has been updated successfully. (file state is current in your context — no need to Read it back)]
269	61 assistant : [tool:Edit {"replace_all": false, "file_path": "/tmp/claude-1000/-home-tonda/809a6534-5852-498c-9da5-0fcab3335c9a/scratchpad/neon-drop.html", "old_string": "/*__INPUT__*/", "new_string": "function showOverlay(ti]
270	62 user : [result:The file /tmp/claude-1000/-home-tonda/809a6534-5852-498c-9da5-0fcab3335c9a/scratchpad/neon-drop.html has been updated successfully. (file state is current in your context — no need to Read it back)]
271	65 assistant : [tool:Read {"file_path": "/tmp/claude-1000/-home-tonda/809a6534-5852-498c-9da5-0fcab3335c9a/scratchpad/neon-drop.html", "offset": 250, "limit": 80}]
272	66 user : [result:250
 251	 252
Neon Drop needs JavaScript enabled.
 253	 254

579 user : [result:The file /home/tonda/hra.html has been updated successfully. (file state is current in your context — no need to Read it back)]
582 assistant : [tool:Bash {"command": "python3 - <<'EOF'\nimport re\njs=re.search(r'',open('hra.html').read(),re.S).group(1)\nok=all(js.count(a)==js.count(b) for a,b in [('(',')'),('{','}'),('[',']')])\npr]
583 user : [result:brackets OK lines 1240 HTTP 200 -rw-rw-r-- 1 tonda tonda 47448 Aug 27 14:19 hra.html]
586 assistant : Hotovo — na telefonu otevři (stejná WiFi jako server):  ``` http://192.168.5.32:8000/hra.html ```  Tip: přes menu prohlížeče **„Přidat na plochu"** → spustí se skoro jako appka, bez lišty.  ## Co přibylo pro mobil  - **Dotykové ovládání** se samo zapne na dotykovém zařízení:   - vlevo dole **◀ ▶** (pohyb), vpravo dole velké **SKOK**   - krátké ťuknutí = malý skok, podržení = plný skok   - nahoře u
593 user : <task-notification> <task-id>bouguomya</task-id> <tool-use-id>toolu_01PaaWcp1GY3cYtMSnvQZXKr</tool-use-id> <output-file>/tmp/claude-1000/-home-tonda/f4c9c9f7-23b2-4e1a-860a-276c7bb05d77/tasks/bouguomya.output</output-file> <status>killed</status> Background command "Serve /home/tonda over HTTP on port 8000" was stopped </task-notification>
===== 809a6534-5852-498c-9da5-0fcab3335c9a.jsonl =====
total lines 179
4 user : dokázal bys vytvořit hru běžící v prohlížeči?
11 assistant : Jasně, to zvládnu. Hru udělám jako samostatnou HTML stránku (Artifact), kterou si otevřeš v prohlížeči a případně sdílíš.  Abych trefil, co chceš:
12 assistant : [tool:AskUserQuestion {"questions": [{"question": "Jak\u00fd typ hry chce\u0161?", "header": "\u017d\u00e1nr", "multiSelect": false, "options": [{"label": "Ark\u00e1da (reflexy)", "description": "Rychl\u00e1 akce \u2013 na]
13 user : [result:Your questions have been answered: "Jaký typ hry chceš?"="Retro klasika", "Jak má vypadat a fungovat?"="Retro pixel/neon". You can now continue with these answers in mind.]
16 assistant : [tool:Skill {"skill": "artifact-design"}]
17 user : [result:Launching skill: artifact-design]
18 user : Approach this as the design lead at a small studio known for their versatility, giving every client a visual identity pitched at the treatment the task actually calls for. Make deliberate choices about palette, typography, and layout that are specific to this subject, and avoid templated designs.  ## Read the request first  Calibrate treatment, not whether to design. A doc deserves the same craft
36 assistant : [tool:Write {"file_path": "/tmp/claude-1000/-home-tonda/809a6534-5852-498c-9da5-0fcab3335c9a/scratchpad/neon-drop.html", "content": "<title>Neon Drop</title>\n<link rel=\"preconnect\" href=\"https://fonts.googlea]
37 user : [result:File created successfully at: /tmp/claude-1000/-home-tonda/809a6534-5852-498c-9da5-0fcab3335c9a/scratchpad/neon-drop.html (file state is current in your context — no need to Read it back)]
46 assistant : Dělám **Tetris** – neonová varianta „Neon Drop": 7-bag náhodné dílky, ghost piece, hold, fronta dalších 5, hard/soft drop, level a zrychlování, ukládání nejlepšího skóre, klávesnice i dotykové ovládání na mobilu. Vzhled je arkádový CRT (scanlines, neonový nápis).  Pokračuju v kódu.
47 assistant : [tool:Edit {"replace_all": false, "file_path": "/tmp/claude-1000/-home-tonda/809a6534-5852-498c-9da5-0fcab3335c9a/scratchpad/neon-drop.html", "old_string": "/*__DATA__*/", "new_string": "const COLS=10, ROWS=20, ]
48 user : [result:The file /tmp/claude-1000/-home-tonda/809a6534-5852-498c-9da5-0fcab3335c9a/scratchpad/neon-drop.html has been updated successfully. (file state is current in your context — no need to Read it back)]
50 assistant : [tool:Edit {"replace_all": false, "file_path": "/tmp/claude-1000/-home-tonda/809a6534-5852-498c-9da5-0fcab3335c9a/scratchpad/neon-drop.html", "old_string": "/*__CORE__*/", "new_string": "function collides(p, cel]
51 user : [result:The file /tmp/claude-1000/-home-tonda/809a6534-5852-498c-9da5-0fcab3335c9a/scratchpad/neon-drop.html has been updated successfully. (file state is current in your context — no need to Read it back)]
58 assistant : [tool:Edit {"replace_all": false, "file_path": "/tmp/claude-1000/-home-tonda/809a6534-5852-498c-9da5-0fcab3335c9a/scratchpad/neon-drop.html", "old_string": "/*__RENDER__*/", "new_string": "function rr(ctx,x,y,w,]
59 user : [result:The file /tmp/claude-1000/-home-tonda/809a6534-5852-498c-9da5-0fcab3335c9a/scratchpad/neon-drop.html has been updated successfully. (file state is current in your context — no need to Read it back)]
61 assistant : [tool:Edit {"replace_all": false, "file_path": "/tmp/claude-1000/-home-tonda/809a6534-5852-498c-9da5-0fcab3335c9a/scratchpad/neon-drop.html", "old_string": "/*__INPUT__*/", "new_string": "function showOverlay(ti]
62 user : [result:The file /tmp/claude-1000/-home-tonda/809a6534-5852-498c-9da5-0fcab3335c9a/scratchpad/neon-drop.html has been updated successfully. (file state is current in your context — no need to Read it back)]
65 assistant : [tool:Read {"file_path": "/tmp/claude-1000/-home-tonda/809a6534-5852-498c-9da5-0fcab3335c9a/scratchpad/neon-drop.html", "offset": 250, "limit": 80}]
66 user : [result:250
 251	 252
Neon Drop needs JavaScript enabled.
 253	 254


<total_tokens>14947241 tokens left</total_tokens>


Bash

ls -la /home/tonda/*.html; echo "---"; hostname -I; echo "---"; pgrep -af "http.server" || echo "no server running"

Check game files and server status